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d2jsp Forums > Other Games > Other Games > Starcraft I & II > Should Decrease The Saturation Limit On Bases
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May 6 2013 01:27pm
Its amazing how much you can mine off of 2 bases .......



Even 1 base all-ins are strong as fuck sometimes
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May 6 2013 01:27pm
16 workers for the win
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May 6 2013 01:58pm
Take that away and Protoss actually have to play the game.
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May 6 2013 03:53pm
Quote (NoLimit028 @ May 6 2013 03:58pm)
Take that away and Protoss actually have to play the game.


When did protoss get mules?
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May 6 2013 04:14pm
Quote (LegendaryIcicle @ May 6 2013 04:53pm)
When did protoss get mules?


Wut?
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May 6 2013 04:15pm
Zerg and Protoss players should start the game on 5 mining patches. cuz they're op'd
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May 6 2013 04:15pm
take the second geyser out too, and maximize the unit selection for maximum 12.

This post was edited by Cpt_Ghost on May 6 2013 04:15pm
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May 6 2013 04:20pm
Quote (Cpt_Ghost @ May 6 2013 03:15pm)
take the second geyser out too, and maximize the unit selection for maximum 12.


Bring back lurkers and firebats and corsairs, so Protoss stop bitching about mutas.
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May 6 2013 04:23pm
Quote (BardOfXiix @ May 6 2013 06:20pm)
Bring back lurkers and firebats and corsairs, so Protoss stop bitching about mutas.



lol, hellbats >>>>>> firebats

and lurkers would get shit on my marauders/immortals







so I think this might be a bad idea

This post was edited by eyewuvd2 on May 6 2013 04:24pm
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May 6 2013 04:28pm
Quote (eyewuvd2 @ May 6 2013 05:23pm)
lol, hellbats >>>>>> firebats

and lurkers would get shit on my marauders/immortals







so I think this might be a bad idea


a lurker would be like a baneling that can keep blowing up
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