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Member
Posts: 50,306
Joined: Jun 11 2008
Gold: 2,079.67
Apr 3 2013 11:45am
Build order:

3probes
pilon1, near ramp
2probes
gateway, near ramp
probes (non stop)+chronoboost1
gass mine1, sent 3probes after its done
pilon2 near nexus
cybernatix core
gass mine2, sent 3probes after its done
probes (non stop until 21 probes on nexus1)+chronoboost2
stargate1
stalker1
pilon3
void ray1+2*chronoboost
void ray2+2*chronoboost
stalker2
void ray3+2*chronoboost
pilon4
stalker3
nexus2

sent 3 void rays near enemy base, via A-key (+/- at 6min.30sec after start)
build stargate2/void ray4/stalker4+5 meanwhile

attack enemy main's
kite for battles you not win
charge up void rays, and kill small army's
kite to expansions, other mains when battle can not won, be sure this is a option when you set your 1e attack point
sent (via A-key) stalkers and void ray4-5 to allyed army, and share control
build drones at 2basses

+/-Result:
40% chance to kill a main
40% chance to kill 10workers
20% chance to kill all units from 1 player
20%chance you kill 2bases
15% chance you destroy 1 player
20% chance your force 2players to leave units in base for a posible void attack
30% chance you stop a 7min enemy push, bye forcing them to defend
80% chance you become nr1 building destroyer of the game
8% chance enemy work togethor,only to destroy the void-ray pusher, and allies not help you

thx for tips/comments/bumps!
Member
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Apr 3 2013 11:55am
teams...
Member
Posts: 62,215
Joined: Jun 3 2007
Gold: 9,039.20
Apr 3 2013 11:58am
KillGore's couple minute forge push

Hotkey 3 probes
9 pylon, send probe
14 forge, send probe (backup)
Pylon, normally high ground or near ramp
Send third probe if you're bad, scared of losing first one, first one trapped or dies
Place cannons to limit surface area against workers, use your origination, pylons and gateways.

An alternate to this build, placing gateway and forge down at 14 so you aren't as behind in tech.

Don't cut probes too hard.
Member
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Joined: Feb 15 2009
Gold: 85.02
Apr 3 2013 12:05pm
Slipspace team game build:

get GM in 1v1s and win every team game
Member
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Gold: 1,461.00
Apr 3 2013 12:07pm
Quote (dwalk1989 @ Apr 3 2013 01:05pm)
Slipspace team game build:

get GM in 1v1s and win every team game


you can be diamond league, make zerglings, and get to R1-5 master easily with another zerg

it's shameful really.
Member
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Apr 3 2013 12:09pm
Quote (Perf3ction @ Apr 3 2013 01:07pm)
you can be diamond league, make zerglings, and get to R1-5 master easily with another zerg

it's shameful really.


for the people that lose to only zerglings

yes i would be terribly embarrassed to lose to that
Member
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Apr 3 2013 12:13pm
Quote (dwalk1989 @ Apr 3 2013 01:09pm)
for the people that lose to only zerglings

yes i would be terribly embarrassed to lose to that


multiple zergs rushing lings is basically the standard in team games...

then have a terran make marauders or something and it's ezpk
Member
Posts: 62,215
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Gold: 9,039.20
Apr 3 2013 12:29pm
Perf3ction has cool metal league advice
Member
Posts: 11,692
Joined: Feb 15 2009
Gold: 85.02
Apr 3 2013 12:30pm
Quote (Perf3ction @ Apr 3 2013 01:13pm)
multiple zergs rushing lings is basically the standard in team games...

then have a terran make marauders or something and it's ezpk


yeah very common to see ling/marauder in team games































































































































































































































































































































WTFFFFFFFFFFFFFFFFFFFFFFF
Member
Posts: 6,599
Joined: Feb 23 2010
Gold: 1,461.00
Apr 3 2013 01:02pm


for fatass kilgore. playing casually with 2 zergs = R1 master with little effort

you guys should learn the obvious and simple strats involving a unit that a down syndrome child could use.

marauders are just an example - you can literally couple it with any ranged unit in the game and your attack will probably kill most teams on split base maps...

This post was edited by Perf3ction on Apr 3 2013 01:04pm
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