Build order:
3probes
pilon1, near ramp
2probes
gateway, near ramp
probes (non stop)+chronoboost1
gass mine1, sent 3probes after its done
pilon2 near nexus
cybernatix core
gass mine2, sent 3probes after its done
probes (non stop until 21 probes on nexus1)+chronoboost2
stargate1
stalker1
pilon3
void ray1+2*chronoboost
void ray2+2*chronoboost
stalker2
void ray3+2*chronoboost
pilon4
stalker3
nexus2
sent 3 void rays near enemy base, via A-key (+/- at 6min.30sec after start)
build stargate2/void ray4/stalker4+5 meanwhile
attack enemy main's
kite for battles you not win
charge up void rays, and kill small army's
kite to expansions, other mains when battle can not won, be sure this is a option when you set your 1e attack point
sent (via A-key) stalkers and void ray4-5 to allyed army, and share control
build drones at 2basses
+/-Result:
40% chance to kill a main
40% chance to kill 10workers
20% chance to kill all units from 1 player
20%chance you kill 2bases
15% chance you destroy 1 player
20% chance your force 2players to leave units in base for a posible void attack
30% chance you stop a 7min enemy push, bye forcing them to defend
80% chance you become nr1 building destroyer of the game
8% chance enemy work togethor,only to destroy the void-ray pusher, and allies not help you
thx for tips/comments/bumps!