d2jsp
Log InRegister
d2jsp Forums > Other Games > Other Games > Starcraft I & II > Some Theorycraft
12Next
Add Reply New Topic New Poll
Member
Posts: 16,637
Joined: Feb 5 2009
Gold: 7,585.00
Jan 14 2013 01:27am
So I feel like the only thing still OP is infested Terrans, especially in PvZ.

In warcraft 3 they had certain units and spells that did bonus damage to magic units (spawned from energy units?) and it was a direct counter to if Undead tried to spam necros/meat wagons.

Anyone else think it would be cool if Templars storm did extra bonus damage or maybe some how AOE to infested terrans and if EMP did damage to infested terrans?

That way you could atleast trade energy for energy, I get that you can already do that with feed back and EMP but any good zergs make there infestors impossible to get to with the right army comp.

tl;dr infestor still OP
Member
Posts: 9,244
Joined: Aug 6 2010
Gold: 38,104.50
Jan 14 2013 01:31am
storm already kills infested terrans

now ghosts on the otherhand would be kinda cool
Member
Posts: 18,620
Joined: Jul 26 2008
Gold: 777.00
Jan 14 2013 01:35am
man
Member
Posts: 65,129
Joined: Oct 25 2006
Gold: 0.69
Jan 14 2013 01:46am
Quote (Thing1 @ Jan 14 2013 01:27am)
So I feel like the only thing still OP is infested Terrans, especially in PvZ.

In warcraft 3 they had certain units and spells that did bonus damage to magic units (spawned from energy units?) and it was a direct counter to if Undead tried to spam necros/meat wagons.

Anyone else think it would be cool if Templars storm did extra bonus damage or maybe some how AOE to infested terrans and if EMP did damage to infested terrans?

That way you could atleast trade energy for energy, I get that you can already do that with feed back and EMP but any good zergs make there infestors impossible to get to with the right army comp.

tl;dr infestor still OP


Was reading, things were looking decent.

Then I projectile vomited when I read the bolded area.
Member
Posts: 7,998
Joined: Apr 11 2006
Gold: 3,572.46
Jan 14 2013 01:56am
they're nerfing the IT's very slightly, mostly for the armor component I think. also protoss can kill ITs with one storm already. Really though what do they expect to accomplish? protoss will kill ITs with colossus or storm ... and zerg rarely upgrades ranged damage past 1 anyways ... seems like another lackluster nerf like the -1 range on fungal




Random fun fact though, storm and EMP killed hallucinations in BW. So you could say that storm and EMP immediately dispells them or some badass shit like that

(not that 4s storm is a long time to wait)


I don't think IT's are a big problem in TvZ though ... fungal is the go-to spell 95% of the time

This post was edited by eyewuvd2 on Jan 14 2013 02:16am
Member
Posts: 34,624
Joined: Aug 7 2007
Gold: 514.30
Jan 14 2013 03:06am
Quote (gEckoStar @ Jan 14 2013 12:35am)
man


zergling whiskey.... idk if i want that.
Member
Posts: 65,046
Joined: Jul 7 2008
Gold: Locked
Jan 14 2013 03:08am
Quote (NoLimit028 @ Jan 14 2013 12:46am)
Was reading, things were looking decent.

Then I projectile vomited when I read the bolded area.


Don't worry, it's bonus damage ONLY to ITs.
Member
Posts: 25,215
Joined: Sep 7 2008
Gold: 3,269.57
Jan 14 2013 03:19am
Quote (BardOfXiix @ Jan 14 2013 01:08am)
Don't worry, it's bonus damage ONLY to ITs.


Storm should do bonus dmg to armored
Member
Posts: 18,620
Joined: Jul 26 2008
Gold: 777.00
Jan 14 2013 03:30am
the game is fine, just play better
Member
Posts: 735
Joined: Dec 24 2012
Gold: 0.00
Jan 14 2013 03:35am
Quote (gEckoStar @ Jan 14 2013 04:30am)
the game is fine, just play better

rofl dis sub doesn't do dat....
Go Back To Starcraft I & II Topic List
12Next
Add Reply New Topic New Poll