d2jsp
Log InRegister
d2jsp Forums > Other Games > Other Games > Starcraft I & II > Super Late Game Composition In Pvp
12Next
Add Reply New Topic New Poll
Member
Posts: 50,348
Joined: Aug 12 2007
Gold: 80.00
Warn: 60%
Dec 1 2012 08:23pm
Whats the best super late game composition in pvp?

Played a pvp where the game was mined out
I had archon/colossus/carriers/immortal/stalker/mothership vs his archon/colossus/stalkers/voidrays/mothership

and lost ._.

I had the better concave every engagement, used feedback on his mothership so he couldn't vortex while I cut his army in half etc
but voidrays :(
Member
Posts: 16,637
Joined: Feb 5 2009
Gold: 7,585.00
Dec 1 2012 08:41pm
Voidrays instead of carriers?

Late game is touchy because over building one certain unit can fuck you.
Member
Posts: 15,832
Joined: Nov 25 2008
Gold: 0.00
Dec 1 2012 08:42pm
Quote (Thing1 @ Dec 2 2012 01:41pm)
Voidrays instead of carriers?

Late game is touchy because over building one certain unit can fuck you.


unless that unit is carriers in a maxed vs maxed.
Member
Posts: 50,348
Joined: Aug 12 2007
Gold: 80.00
Warn: 60%
Dec 1 2012 08:45pm
Quote (Thing1 @ Dec 1 2012 10:41pm)
Voidrays instead of carriers?

Late game is touchy because over building one certain unit can fuck you.


Watching the replay I could have won the game but I move command my army from my 5th to his 3rd and stalkers split away from my carriers after a huge victory for me
but despite that, we were both on 5 bases, I had a cleaner saturation off 3 bases he was clumped on 2 and he had a better bank management going for voids :(
Member
Posts: 5,710
Joined: Nov 21 2012
Gold: 23,749.64
Dec 1 2012 10:12pm
vortex the other protoss army
Member
Posts: 4,299
Joined: Mar 2 2009
Gold: 13.37
Dec 1 2012 10:52pm
Quote (GENIUS187 @ 1 Dec 2012 22:12)
vortex the other protoss army


revolutionary idea
Member
Posts: 29,266
Joined: Nov 25 2006
Gold: 332.25
Dec 2 2012 12:31am
8 colossi, mothership, rest immortals, archons, ht. No need voids, storms work reasonably well vs them and archons rape them so they are no good. Stalkers melt too fast and not enough dps.

This post was edited by high_king_q on Dec 2 2012 12:32am
Member
Posts: 15,832
Joined: Nov 25 2008
Gold: 0.00
Dec 2 2012 12:54am
Quote (high_king_q @ Dec 2 2012 05:31pm)
8 colossi, mothership, rest immortals, archons, ht.  No need voids, storms work reasonably well vs them and archons rape them so they are no good. Stalkers melt too fast and not enough dps.


you have never been to super lategame pvp clearly.
Member
Posts: 7,998
Joined: Apr 11 2006
Gold: 3,572.46
Dec 2 2012 01:03am
mine as much gas as you can and spend excess minerals on warp prism harass

voids are still useful end-game (they rape colossus and archons because of range) .. and immortals are good for 6-8


pepper some zealots in if you're not maxed on gas-only units ^^

This post was edited by eyewuvd2 on Dec 2 2012 01:04am
Member
Posts: 1,013
Joined: Dec 17 2011
Gold: 193.00
Dec 2 2012 01:04am
im guessing high templar would be really great.
Go Back To Starcraft I & II Topic List
12Next
Add Reply New Topic New Poll