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May 15 2013 03:21am
is it hard? and how many people are in one group? im coming from 10 man WoW raiding to now neverwinter so how would it compare to WoW raiding difficulty level.
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May 15 2013 04:00am
Comparable to most pre-nerf heroics on launch. The current boss of the game is raid tier, but not very difficult mechanically.
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May 15 2013 05:43am
anyone else have any opinions? and that kinda sucks if its not very hard mechanically.
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May 15 2013 05:47am
this game have a very big potencial
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May 15 2013 05:49am
Quote (cdz @ May 15 2013 06:43am)
anyone else have any opinions? and that kinda sucks if its not very hard mechanically.


It isn't very hard mechanically unless you're one of the two control wizards. Then you have to have raid tier perfection or you will wipe the group.
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May 15 2013 05:54am
DPSes need to destroy adds quickly (easiest job), rogue tanks the boss alone (cuz ironicaly he's the least to worry about) and CW need to have adds perfectly round up and diabled/AOE destroyed all the time or wipe. That's kinda it :) No tanks needed atm which is sad cuz it's my fav role...
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May 15 2013 06:23am
The really promising thing in my mind is The Foundry. Player created dungeons / quests / maybe raids? It is a really interesting idea that can pan out to be amazing
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May 15 2013 06:35am
Quote (newt0n @ May 15 2013 07:23am)
The really promising thing in my mind is The Foundry. Player created dungeons / quests / maybe raids? It is a really interesting idea that can pan out to be amazing


There are limitations on the number of monsters in foundry though.
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May 15 2013 06:43am
This could be lifted in the future? Maybe tiers of foundry production, say after you prove yourself you move up a tier, gaining further access? The ones who make max tier can basically do w/e they want? Some people take that shit seriously and some would honestly do just that all day for fun... idk just ideas
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May 15 2013 06:51am
What about outside instances and pvp? is there anything to do or just lfg and jump around in town?
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