Quote (fyyer @ May 8 2015 07:24am)
A "heavily revised" version of Vanilla isn't Vanilla. The most they would have to do is fix background server related bugs that have no impact on normal gameplay. You start messing with fight mechanics and the game stops being a Vanilla experience. And also if Twitch.tv's World of Warcraft vanilla channel is any indication, people will be wiping alot in MC and BWL anyways.
You're right, it isn't Vanilla. I don't think it would work if released in it's original form. Here's a couple examples:
*Upon release, no instance had a limit (u could zone 40 people into anything) and Strat/Scholo/UBRS took 15 people to do. The quests in those dungeons, however, were not raid quests. Players got around this issue by leaving the raid just as the boss died so they could get quest credit and therefore complete their attunements. Later, Blizzard fixed that trick, added a player cap for each instance (5 for scholo, 10 for brs) and them redefined the UBRS quests as raid quests. So if Blizzard was going back to the beginning, are u suggesting that they would let the 'leave raid before kill' trick work again (which they never intended or liked) and then fix it after the same number of months had passed? I highly doubt they'd do that. They'd need to rethink how that all would work.
*In the beginning, raid lockout timers started when you killed the first boss of a raid and reset 7 days later, rather than all raids resetting at the same time on Tuesdays. The first few people to discover how to use that system to cascade made a killing. If they released the raid timer system in it original form, everyone would already know about this trick and be doing it from the start. There's no way Blizzard would release that lockout system again.
Those are just the first 2 that come to my mind, but there's a million. Blizzard learned from what players were doing to get around their intended game structure. Players discovering/sharing those tricks were part of the vanilla experience, but ther'es no way to recreate that experience since everyone already knows about everything.