Quote (MaliceMizer @ Sep 16 2019 09:25pm)
I was watching a wow classic spec video and the narrator said that the private server #s are off due to the private hosts not knowing how armor, spell penetration, dots, and debuffs from multiple classes actually work.
Is this true?
What do you think that margin of error is? Are you paying for wow classic on the blizz servers even though you invested so much on the private?
It's true, much of the data on pservs was estimated or pulled from various sources, like if they were lucky enough to find an old youtube video. Ultimately, the pserv developers used their judgement to make the content "as hard as they think it should be". The results varied from server to server, but in general the content was harder on pservs than it is on classic now.
When people on the classic beta went into Deadmines and saw how softly the elites were hitting, they cried foul and said it must be bugged. Blizzard double checked and said nope, classic's number match original vanilla. Things were just overtuned on pservs because those devs remembered the content being harder than it actually is. By the time Naxx opens, clearing it will be a formality. Guilds will walk in after having farmed Aq40 for months because they did a full clear on the day it opened. This is a far cry from vanilla, where players had less gear when Naxx opened since they didn't clear every previous raid every available lockout.
This post was edited by Kayeto on Sep 16 2019 07:47pm