Quote (dfgdsa @ Dec 13 2016 03:06am)
Most/ some of this already happens when a new patch(with new raid/dungeons etc) goes live
"but at the end of the season, everyone's gear is reset to a max level raid introduction baseline."
I dont like that part, like someone who has like 30+ days played, and some scrub who got like 5 days played, gets the same ilvl?
That doesnt seem fair, and pretty much removes a lot of motivation to play wow
"High ranking guilds get to make reasonable decisions about specific territory on that server, such as PvP statuses, world boss spawns, event triggers"
Imo blizzard is the only ones that should have that kind of influence on the game. Otherwise it will be abused (somehow)
You say it's not fair but tons of games use the concept of seasons... The only time you become equal again is the start of the season...
Progression is probably the top reason that most people play MMOs. Having a continuous stream of progression by resetting and changing the circumstances keeps people enjoying the game rather than just grinding it.
This post was edited by FroggyG on Dec 13 2016 03:20am