Dancers for most sins and most opponents
Gore riders for sure have their spot for some sins Vs some opponents.
But gore riders are predominately for a sin using an Eth rep weapon. As you can leverage the deadly strike in combination with Ow and crushing blow. Without an erep claw, gore riders are rather useless.
Trappers should always use dancer
Hybrids should mostly use dancers. Use gore riders in WW sin vs WW sin matchups assuming you have an Eth or erep claw. If not, dancers
Ghost should predominantly use gores. Dancers in team duels.
In particular, due to ghosts high life and weapon block %, ghost notably rarely gets FHRd. And thus, fhr is extremely over valued for ghost. Not to mention you can’t be fhr’d during WW either. Thus making the total amount of available times a ghost will ever be FHrd very low.
This post was edited by Bui6Pays40Percent4Wins on Dec 6 2022 12:41pm