I have done a bit more testing now on Phoenix and, by calculation,
Phoenix is likely to be the bis pure smite / charge smite shield in the new patch.
For this testing, I used hero editor to create a level 99 smiter. The following gear stayed consistent across tests: ap enigma, maras, bk, raven, waterwalks, dungos, gloves (15dex/15str/20life), 6/6 cta, bo spirit, 9x 40 life pcomb, 20/20 anni, 20/20 ptorch. I switched helms and shields as indicated in the below table (Zaks were used for all shield bases). I then calculated the average smite damage and life for each condition after maxing smite, holy shield, fanaticism, and casting bc and bo.
The two Phoenix conditions (knights and res) had significantly higher damage than any other shield and the loss in health was not too bad despite having to stat additional strength to use CoA, which is necessary to make up for missing damage reduction from not having a ber in your shield.
I then took this data and used it to calculate how many hits a player wearing a certain set of gear would take to kill a player wearing each set of gear. This calculation does not factor in other damage sources such as open wounds/crushing blows/foh. In these calculations, players using Phoenix would kill their opponent one hit earlier than their opponent would kill them (6 hits vs 7 hits). This advantage is why Phoenix is likely to be bis for pure smite / charge smite duels in the new patch.
Of course, any advantage may be compensated for in live matches by player skill/outside damage sources etc., but from a pure numbers perspective, it appears that Phoenix will be the new go to shield.
I hope this information is helpful.
dac
This post was edited by dac on Jan 29 2022 03:40pm