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d2jsp Forums > Diablo II > Diablo 2 Discussion > -->the Cubbing Formula For Armor And Shields <-- > To make ur gosu def armors and shields
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Oct 17 2005 11:35am
I ve noticed many threads about this question here in D2 discussion forum and even in General Help (where ur not allow to talk about d2)

so i decided to create this topic! Hope it ll help!


1st of all this formulas only work with Shields or Armors (They must be ETHERAL)

Armors:

The armor must be Etheral, no superior, 0 Sox, and white!

The formula is:

1 Tal Rune + 1 Thul Rune + 1 Perfect Topaz + Normal Body Armor

For more information read:

Quote
1 Tal Rune + 1 Thul Rune + 1 Perfect Topaz + Normal Body Armor = Socketed Body Armor of same type
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and superior items do not work. The item gets 1-4 sockets, randomly. However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. The chance to get X sockets in most armor is 1/4, (I.E: Mage plate has a max of 3 sockets, so it has a 2/4 [1/2] chance to get 3 socketss). The base of 6 was used in the ratios for all the above mentioned areas.




Shields:

The Shield must be Etheral, no superior, 0 sox and white!

The formula is:

1 Tal Rune + 1 Amn Rune + 1 Perfect Ruby + Normal Shield

For more information read:

Quote
1 Tal Rune + 1 Amn Rune + 1 Perfect Ruby + Normal Shield = Socketed Shield of same type
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and superior items do not work. The item gets 1-4 sockets, randomly. However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. For example, if you have an item that can only have 2 sockets, there's a 3/4 chance of getting 2 sockets and a 1/4 chance of getting 1 socket.




Helms:

The Helm must be Etheral, no superior, 0 sox and white!

The formula is:

1 Ral Rune + 1 Thul Rune + 1 Perfect Sapphire + Normal Helm

For more information read:

Quote
1 Ral Rune + 1 Thul Rune + 1 Perfect Sapphire + Normal Helm = Socketed Helm of same type
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and superior items do not work. The item gets 1-3 sockets, randomly. However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. For example, if you have an item that can only have 2 sockets, there's a 2/3 chance of getting 2 sockets and a 1/3 chance of getting 1 socket.


____________________________________________________________________

A little example here:

Example: Sacred Armor

like u said Max def on sacred armor its 600.like u said too the eth gives a 50% bonus. so 50% of 600 is 300 so 600+300=900 so max def on

Eth sacred armor its 900 u got all right till here, now comes the best part the "glitch" gives 50% def bonus, but its 50% of the total def (900)

So 50% of 900 its 450 now just add the 900+450=1350 ITS THE MAX DEF ON ETH SACRED.<b



____________________________________________________________________


<B>Note: For armor i mean any armor that worn on your chest and NOT any other type of armor such as boots, helms, gloves, etc.

I know that many of u already know this info , but there re som ppl who doesn t know it so this "mini guide" its directed to them.


Hope it helped

Cheers, Souforte

This post was edited by Souforte on Sep 21 2006 08:36am
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Oct 18 2005 02:06pm
about time someone made this thread

props for doin it !
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Oct 18 2005 02:11pm
There is also one for helms, but IDK it ATM. But other than that, it's good that somebody finally posted this, people asked the same question over and over in the same thread, when it was answered a few posts before...
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Oct 18 2005 03:37pm
and the point of this is.....
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Oct 18 2005 05:10pm
Quote (Emperor[Ao] @ Oct 18 2005, 11:37 PM)
and the point of this is.....

Giving info's ?

Most ppl know it i think well i do ^^ nice topic
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Oct 18 2005 06:19pm
the point of the formulas i mean, is it some glitch, or just to add sockets? cause why not do act5 q1 to socket an item?
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Oct 19 2005 12:29am
well read the title , it says there
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Oct 19 2005 03:20am
Quote (Emperor[Ao] @ Oct 19 2005, 02:19 AM)
the point of the formulas i mean, is it some glitch, or just to add sockets? cause why not do act5 q1 to socket an item?

Read good it gives extre defense to eth armors like 1.3k sacreds
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Oct 19 2005 10:01am
so tell me logically plz :

sacred armor has max base defense of 600 at least this says my diablo page.

SO if I get a sacred armor with 600 base def and which is ethereal so it has 900 defense coz it gets +50%.

Now I put it in the cube and do the socketing rune and it gets sockets and additional 50% bonus on the base defense it hat from the beginning icon_pointr.gif this would make another 300 icon_pointr.gif so all together max 600 +100% def = 1200 .... why are there sacred armors with 13xx defense then ???

how does the calculation work and which is absolute maximum for such an armor ?

thx.
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Oct 19 2005 10:17am
ur almost right....just the calcule part isnt right..

Ill try to explain it the simplest possible:

Example: Sacred Armor

like u said Max def on sacred armor its 600.like u said too tongue.gif the eth gives a 50% bonus. so 50% of 600 is 300 so 600+300=900 so max def on

Eth sacred armor its 900 u got all right till here, now comes the best part the "glitch" gives 50% def bonus, but its 50% of the total def (900)

So 50% of 900 its 450 now just add the 900+450=1350 ITS THE MAX DEF ON ETH SACRED.


Hope it helped

BTW i want to Thx to all the m8s who reply here regrating me for this guide ! Ty All

Cheers
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