Diablo 2 Datamined 1.14a Patch Notes
General changes:
• A new evil awaits heroes, hardcore players beware.
• Added a new difficulty: Terror.
• Monster life/damage/immunities buffed.
• Increased max players per game to twelve.
• Added a new item filter, when a player leaves a game an item is checked against every item on the server and could cause an item to be deleted if it is found to have an item ID duplicate to an existing item.
• Added the previously removed Clan feature. Players can now join clans (up to a maximum of 3) and test their valor with challenges of strength that involve player vs player, player versus monster, fastest boss clear time and much more. The previously removed item "trophy" feature has been implemented and now players can show off their items to their friends with their own personal trophy cases.
•Removed the item 'Standard of Heroes' and implemented a new reward for players who are able to defeat the new challenges.
•Added 22 new runewords.
•Added 58 new unique items.
•Added 48 new prefix and suffix on magic and rare items.
•Added a new in game report feature for which you can report other users for botting, harassment, spam and a number of other things. This feature can be accessed by typing /report *playername <reason> <comment>. More information about this feature can be accessed by typing /help report, in game.
•The previous cheat detection system has been completely updated and redesigned. We at Blizzard still have a very strong stance on cheating and any program that modifies gameplay in any way can lead to bans, suspensions and possible termination of service.
Major Bug Fixes:
• Fixed a known dupe method.
• Fixed a known email registration bug that allowed some users to take control over the email registration to another user's account.
• Fixed a bug that would sometimes crash a server if a player summoned Clone Diablo.
• Fixed a known method that allowed players to bypass the dupe check, allowing them to leave games with duped items.
Minor Bug Fixes:
• Fixed a server delay that sometimes caused the skill teleport to have a slight delay or 'double cast' when casted.
• Fixed a method to where players could use a Town Portals with little or no delay.
• Fixed a method where a Barbarian could sometimes become invincible when casting a skill from an item and using the skill whirlwind at the same time.
• Fixed a method where the monsters summoned from the skill revive could sometimes never run out of duration if they were frozen during the time they were supposed to expire.
• Fixed a graphical bug that sometimes allowed to cast skills at the speed of another skill.
• Fixed a method where players could sometimes cast skills at unentended ranges (commonly known as 'farcast').
• Fixed a method where players could modify their cast rate, attack speed, block speed, run/walk speed using third party programs.
New Datamined info, enjoy