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Member
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Mar 1 2010 04:54pm
Hi there... :hello:
Getting bored... the patch is just an easier Diablo2 game... no real thought in this at all.

My thoughts:
Amazon... what a waste of frigging time... there are 90% Immune fire monsters in the areas that people like doing
Assassin... wow... this helps... sarcasm
Barbarian... this is a good change... makes him better now that Iron Maiden is removed
Paladin... about time... great update
Druid... now this means more Werebears and Fire builds... could be interesting
Necromancer... WOW... just made this guy MORE of a BEAST for PvM
Sorceress... the fire skill additions are good... will re-introduce Fire-Wall builds again
... Now... the NERF is great... will lessen the Lightning dmg of the Infinity builds... but not enough in my opinion

Amazon
-Immolation Arrow - Increased radius of Explosion effect by 33% and Immolation effect by 50%.
-Immolation Arrow - Explosion effect damage increased by 20%.
-Immolation Arrow - Increased base duration by 33%.

Assassin
-Shadow Master - Increased resistance range per point from 5-80 to 5-90.

Barbarian
-Whirlwind - Reduced initial mana cost by 50%.
-Masteries - Changed critical strike chance from 0-25 to 0-35.

Paladin
-Blessed Hammer - No longer ignores resistances of undead and demons.

Druid
-Werebear - Damage bonus increased by 15% across all ranks.
-Werebear - Increased health by 25% and armor by 1% per point.
-Shockwave - Synergy from Maul adds 5% damage per point.

Necromancer
-Blood Golem - Removed negative shared life effect (player no longer loses life when golem takes damage).
-Corpse Explosion - Increased base damage dealt from 60% - 100% to 70% - 120% of corpses health.
-Poison Nova - Increased base damage by 15%.

Sorceress
-Firewall - Synergy receives 1% damage per point of Inferno and Blaze and 4% per point of Warmth.
-Blaze - Synergy receives 2% damage per point of Firewall and 4% per point of Warmth.
-Hydra - Increased base damage by 15% per rank.
-Hydra - Increased base speed of Hydra projectile.
-Hydra - Reduced cooldown by 25%.
-Lightning Mastery - Reduced overall effect by 15%.

This post was edited by izParagonzi on Mar 1 2010 04:56pm
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Mar 1 2010 05:07pm
i think that the barbarian update is excellent and long overdue.
Don't like how they nerfed the hdins yet again... nothing wrong with the way they are currently especially since high rune drop rates are still horrible.
Rest of changes are irrelevant really.
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Mar 1 2010 05:11pm
The above is no longer the most recent version.

Check Battle.net Forums.

This post was edited by Eywa on Mar 1 2010 05:11pm
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Mar 1 2010 05:36pm
Voted none of them out of princips; Every single modification is based on how competible each character is in PvM, not PvP.
Tweaking the weakest of the three sorcs, the lightsorc? Let me laugh.
fuck blizzard
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Mar 1 2010 05:52pm
Quote (Eywa @ Mar 2 2010 11:11am)
The above is no longer the most recent version.

Check Battle.net Forums.


I thought I did... :rofl:
I got link off Arreat Summit just today... think they need to update link...

Oh well... need to go hunting again...
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Mar 1 2010 11:05pm
when is this new patch supposed to come out? any speculation or release date given?
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Mar 1 2010 11:43pm
Quote (Eywa @ Mar 2 2010 09:11am)
The above is no longer the most recent version.

Check Battle.net Forums.


t4i
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Mar 2 2010 01:28am
Quote (izParagonzi @ 2 Mar 2010 00:52)
I thought I did... :rofl:
I got link off Arreat Summit just today... think they need to update link...

Oh well... need to go hunting again...

Nebu is busy checking error reports. Meanwhile, keep youself updated:

http://forums.battle.net/thread.html?topicId=23393069953&sid=3000
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Mar 2 2010 01:40am
Quote (SpAz. @ Mar 2 2010 12:36am)
Voted none of them out of princips; Every single modification is based on how competible each character is in PvM, not PvP.
Tweaking the weakest of the three sorcs, the lightsorc? Let me laugh.
fuck blizzard


Because PvP died when 1.10 came.

And how is Lightning sorceress the weakest?
Because there's a lot of lightning immunes? That doesn't make the sorceress weak.
Member
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Mar 3 2010 03:18pm
Quote (Eywa @ Mar 2 2010 07:28pm)
Nebu is busy checking error reports. Meanwhile, keep youself updated:

http://forums.battle.net/thread.html?topicId=23393069953&sid=3000


Ahh... that is the one I went to...

The topic is only related to what character changes are in the wind... but ty for that... I will keep updated Faelwen ( :lol: could not help myself)

Amazon

- Immolation Arrow - Increased radius of Explosion effect by 33% and
Immolation effect by 50%.
- Immolation Arrow - Explosion effect damage increased by 20%.
- Immolation Arrow - Increased base duration by 33%.


Assassin
- Dragon Claw - Synergy receives 4% additional damage per point of Claw Mastery.
- Dragon Talon - The bonus to Attack Rating per point has been increased to 35.
- Shadow Master - Increased resistance range per point from 5-80 to 5-90.
- Combo points awarded by combo moves now last 15 seconds, up from 9.


Barbarian

- Whirlwind - Reduced initial mana cost by 50%.
- Masteries - Changed critical strike chance from 0-25 to 0-35.


Paladin

- Blessed Hammer - No longer ignores resistances of undead and demons.


Druid

- Werebear - Damage bonus increased by 15% across all ranks.
- Werebear - Increased health by 25% and armor by 1% per point.
- Shockwave - Synergy from Maul adds 5% damage per point.


Necromancer

- Blood Golem - Removed negative shared life effect (player no longer
loses life when golem takes damage).
- Corpse Explosion - Increased base damage dealt from 60% - 100%
to 70% - 120% of corpses health.
- Poison Nova - Increased base damage by 15%.


Sorceress

- Firewall - Synergy receives 1% damage per point of Inferno and
4% per point of Warmth.
- Blaze - Synergy receives 1% damage per point of Firewall
and 4% per point of Warmth.
- Hydra - Increased base damage by 15% per rank.
- Hydra - Increased base speed of Hydra projectile.
- Hydra - Reduced cooldown by 25%.

This post was edited by izParagonzi on Mar 3 2010 03:23pm
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