seconds are 500-700 if I recall correctly.
i bestow the gift of knowledge....
omfg no 1 second == 1 in line
3 million seconds is / (86,400 aka seconds per day) = 34 days 17 hours 16 mins
2 million seconds is / (86,400 aka seconds per day) = 23 days 3 hours 32 mins
now bliz normally gives 2.5 million in que at least every time its happen to me now this is because you did not set your leader / follower settings correctly. if you want correct configs pm me.
sometimes bliz can give you ques in the range of 50k - 150k and this is because of player spamming and player abuse and if this does happen bliz will temp mute your cdkey for 30 days. i think i muted around 17 keys so far for round 1, and another 10 ish for round 2 and i have a undefined amount of muted keys. it can be muted 2 times and the third offense it gets muted in game but you can still type in the channel just not in game and you cant pm or get pms from players. log key1( has 1 offence) key2(2 offences) key3(muted) then use a key injector utility and swap keys LOL and PRESTO you can chat again. its not ip tied, account tied but CDKEY tied.
so what if you get 1 million or the big 2.5 million wait in line?
ip / cdkey / accounts are tied so dont log into that account or cross over any cdkeys and swap your residential proxy ip out. why does this particular punishment happen? too many games, too fast, spamming packets to bliz, spamming skills via mouse wheel that are untimed. before patch 1.14d you could send an crafted invalid packet with redvex or any packet injector or use your cta in game and swap to a item based skill but its on slot 2 but you are on slot 1 so you send an invalid packet. what happens is you ghost out of game. when bliz added the wait in line bliz changed the behavior of what happens. you still ghost out of game but you risk getting wait in line for what seems like a random que time i have not been able to fully test this.
another thing i have confirmed what causes wait in line is a bad connection. i can load wireshark and view d2 traffic and i see there is retransmission retransmission of packets and the char seems to lag and jump around the screen. the game locks up since you unsynchronized with the server and you get kicked out of game. you will noticed you can run around but cant click on objects or npcs. if you do this state enough and the game kicks you there is a real risk of getting wait in line. d2 is sensative to connection issues and the server can interpret that you are up to no good. what helps is use a wired connection with cat cables or use wifi6 and test for packet loss. if you load 2 d2 clients using known methods that i seem to cant talk about anymore (>.<) and attempt to join a game with the same character, the character in the channel cant enter the game, the character in the game gets kicked. if you do this 2-3 times it will log you out of the game and when ever you have a forced interruption on part of system consider this a risk to getting wait in line.
then we have the vpn ip restriction where on loading the d2 client it will say loading loading then the dialog box will time out. expect a min of 2 weeks for this.