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d2jsp Forums > Diablo II > Diablo 2 Discussion > What Was The Logic Behind Selling Sojs For Dclone?
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Dec 21 2025 07:21am
It's something I thought about even back then—Why specifically did they choose sojs to be the currency to summon diablo clone?

At that point in history, people had already started to phase out sojs as a currency and moved more towards HRs, because runewords were insane now, as opposed to when sojs were used and runewords were useless. So why did they even bother? Character scanner for dupes and iths was also already added at that point, poofing tons of the sojs that existed on noobs that didn't know how to temp perm so they were already hitting the duped soj market.

IMO they just didn't understand their player base enough at that point in history and were working with 2 year old info.
They probably thought, "All of these guys are duping sojs and using them as in game currency and others are using 3/20/20s. Let's have an outlet for all the duped sojs so their economy doesn't crash!"

That would make sense if people hadn't already started to move over to HR's as currency during that point in time when dclone/anni was added.
Realistically it should've been certain runes that summoned dclone, not sojs. But that's with hindsight being 20/20.

This post was edited by Emiliaaa on Dec 21 2025 07:25am
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Dec 21 2025 07:26am
They sell all the cheap Chinese found ones and wear the American found ones

Real answer:


Sojs were mass duped, as were runes, but runes can be put into an item, creating a new item ID making the rune undetectable as a dupe. Sojs would just poof off fingers like the pawn shop near the LA divorce court.

Sojs would linger as corrupted items and runes would basically be renewed
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Dec 23 2025 07:46pm
the answer is outdated

all known dupes are patched. bots need to farm sojs and this takes time, non dupped sojs are sold in bulk by vendors to make a server pop, due to lack of players this is done late in the ladder. a server is chosen (example 50) then you automate joining games,
if game != 50 (exit)
if server == 50 return = "found" then idle in game


this means getting a lot of chars on the same ip on the same server, selling sojs, going from game to game collection anni with a smiter or cs zon.

the anni is now the rarest item in d2 because it takes logistics, planning, mass sojs (non dupes)

back in the day the frequency of dclones randomly poping up in public/private games was somewhat high. an autoit script called d2 clone sitter / kiss dclone can be found on (redacted - the name of the website will cause the post to flag and be given a 24 hour ban from jsp) so search for the general context of the post and you should find it but the script is useless in the occurrence is so astronomically rare at least on d2 lod. the script itself does work and its patch proof. i tried to re-download it and the source code is removed from the site so it basically does not exist anymore. you can also have know ip's with a future dclone pop in your config so you can get a message when the server is found you would need to remake the script yourself but its not hard.


all the script does is
read ini account/pass
log in
generate random game name / pass
enter game
read ini for hot ip
if not found have a programmed delay before exit so you dont realm down. exit game
exit game - make new game
if ip in the ini is found turn on anti idle mode - open inventory, open merc window, mousemove(random) - but no click this is anti idle so you dont get kicked from the game, is similar to getting stuck on the logs while trying to click on the stash and running in place but with a script.
if correct ip is found send a desktop alert of $server found!


there is no longer american / chinese sojs. long long ago it was indeed chinese operators but profits dried up and the sites moved ownership to american operators and the server if you want to look it up was hosted in california.

This post was edited by WiseWolf on Dec 23 2025 07:48pm
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