So this is a thing that's been on my mind for a while.
When starting a season, and also over time during a season, charms is essential. Life, mana, damage, resists - utility. They can make things easier.
But then there's another aspect. Finding gold, and using gold for gambling. That can be another game changer. And to do this, not having to run to town every 3 minutes can save time.
Do you sacrifice some extra states to keep the inventory space open, to be able to keep more items and make more gold? I think i will run that strategy next season reset. May be a bit of a sacrifice. And thinking further, like, if you find perfect stat charms, then you can use them. Or 90% perf or more. But not anything less than that, OR unless it is in dire need, say low single resist or so.