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d2jsp Forums > Diablo II > Diablo 2 Discussion > What Is The Max Speed For Bowazon Strafe ?
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Jul 1 2024 08:36am
Hey folks

All the guides I'm looking at says to go with:

Faith GMB (14-15) fant + 35ias from items.

Looking in the calculator here https://warren1001.github.io/IAS_Calculator/

It appears that there's also a 50ias BP for 6fpa ? Is that beneficial or bugged ?

35ias 4+(2)+7
50ias 4+(2)+6

Considering using
loh & giant skull with 2x 15ias/15max for 6FPA
OR
loh/kb gloves & gface with 1x 15ias/15max for 7FPA
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Jul 1 2024 11:01am
Your question has more knowledge about a Bowazon than I will ever know.
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Jul 1 2024 11:40am
I think it is relevant if you include d2 or d2r. I think the versions function differently.
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Jul 2 2024 06:52am
D2R:
4+(2)+6
Meaning 4FPA for first attack, 2 FPA every arrows except first and last, and 6 fpa last arrow.

This is due to 50% rollback.
First attack uses actionframe to fire, middle attack uses actionframe but with 50% rollback, last attack uses Baseframe -1.

D2lod:
5+(3)+7
Works simular, but the last breakpoint somehow was bugged. It could shot at 4+(2)+6 speed, but did not connect at faster speed than 5+(3)+7.

Shorter last attack just means u can start a new volley one 1 frame faster. The actual firing of that last arrow happens at its actionframe, the amazon just need extra time to pull here bow into natural position after before starting a new attack.
First attack it need to fully draw its bow, but it dont have to put it back to neutral position, so making it faster than normal attack. On the middel attack it just has to pull arm back to pull the string and release it and pull string and release it over and over, meanwhile last attack it has to pull the string and put bow back in neutral position. And then the animation is smoothed by -1.

Bow shoot action frame: 6
Bow shoot base frame: 14
Strafe rollback 50%

Earlier info:
Quote (gel87 @ Aug 28 2023 11:23am)
Yo, i found my fault. The baseframe and actionframe was wrong.

Now fixed:
Bolded ones asnwere is the fpa each "stage".
Listed as:
InitialHit/(MiddleHits)/LastHit

Amazon strafe:
Baseframe bow: 14
Actionframe bow: 6

Strafe Rollback: 50%

InitalHit:
=CEILING((ActionFrame-0)*256/FLOOR(256*(100+EIAS)/100;1);1)

StartFrameMiddleHits:
=FLOOR(FLOOR(0+((InitialHit*FLOOR(((100+EIAS)*256)/100;1))/256);1)*((100-Rollback)/100);1)

MiddleHits:
=CEILING((ActionFrame-StartFrameMiddleHits)*256/FLOOR(256*(100+EIAS)/100;1);1)

StartFrameLastHit:
=FLOOR(FLOOR(StartFrameMiddleHits+((MiddleHits*FLOOR(((100+EIAS)*256)/100;1))/256);1)*((100-Rollback)/100);1)

LastHit:
=CEILING((BaseFrame-StartFrameLastHit)*256/FLOOR(256*(100+EIAS)/100;1);1)-1

Which gives me 4/2/6 at 75 EIAS(actually 58 EIAS break).

But thanks to limitation, its only visual. So real speed would be 4/3/6:


https://www.theamazonbasin.com/wiki/index.php/Strafe_attack_speed

There you got ur answere and conclution. 4/3/6 - meanwhile 4/2/6 mainly visual, and sometimes get a little more speed than 4/3/6 if spamming several vollyes.

Edit: Forgot to bold...




This post was edited by gel87 on Jul 2 2024 07:00am
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