Quote (loocos99 @ Jan 24 2024 05:21am)
thank you, but surviving is not an issue, I just need as much dmg I can get.
For that end, Holy Bolt alone deals the bulk of damage in higher density settings, and Holy Shock deals more damage if you connect hits via Zeal (the area pulse has lower damage and ticks periodically, and damage scales according to proximity). IMHO, to deal more lightning damage you'd be better with a Level 25 Conviction Aura; for the average enemy it'd double FoH lightning damage, it deals with Lightning immunes (at least the breakable ones) and it also helps merc connecting more hits. For FoH builds, you must be aware that your merc will do the heavy lifting against Animal types if you play outside the regular farming zones (Chaos, Pit) or farm A5 (the guest monsters thing).
Personally, I use Holy Shock + Zeal occasionally to kill Animal non-Lightning immunes, but my gear has melee capabilities; for Animal Lightning immunes, I use Smite + Fana or skip past them if possible, IMHO it's more efficient doing so. Conviction also help with Animals because you squeeze some damage by sniping enemies with low HP (those hedgehogs that spill needles fall fast to some FoH blasts).
Also, FCR means Faster Cast Rate; the mor FCR you have, the faster you launch spells and deal more damage. Hammerdin players aim for 125% FCR, but for FoH IMHO this has diminishing returns due to the fixed Cast Delay. I go with 48% and play just fine.