Quote (VxoRep @ 30 Jul 2023 21:17)
What builds are you going with? :)
The main philosophy is to build around good items i find along the way. So some of the builds have changed. This is how it's gone so far:
Amazon = Poison/plague javelin. Still doing that, and just leveled from 47-55 in about 1.5 hours of gameplay frigid nm. It's very efficient, safe and fast. I have found cliffkiller, so i am considering reskilling to bowa. But if i should find a titan's revenge from the 7 nightmare baal drops which is soon to occur, i may make a lightning javazon instead. Or maybe even double elemental.
Necromancer = Summoner + clay golem. Just very strong and safe build, if one watches out for strong elemental attacks, Low hit points is a norm, so that is a weakness factor. Clay golem is just essential at boss fights, and worth skilling even from an early level, slows the boss a lot.
Assassin = Trap + shadow master. Probably the safest, fastest and overall best build. Never have any problems with it. Going to use mind blast more when i get to hell, i think.
Barbarian = Been changing strategies quite a lot, since i've found different weapons. I actually don't remember what weapon i found, i think it was a unique sword, and used that with a diamond shield for resistances. Thought about only making a double throw barb, it deals good damage and is ranged, meaning safer. Around level 15-18, i found another decent unique and skilled up double swing, and use that with double throw on switch. Went along with frenzy, which made double throw even more viable, damn fun ^^ But then i got to level 30-35 and wanted to try whirlwind, went with that, cleglaw set since i found that. Found out that ww didn't work too well with sword+shield. I found a bloodletter and made king's grace, that worked very well and i ditched double throw for the time being. Now i am using the two swordguards with ww and it's damn efficient ^^ I could definitely reskill again to frenzy and use double throw on switch, i will probably do that if i find some unique throwing weapons. Whirlwind is great, but i'm not quite sure if it is more efficient than frenzy in the long run. It is .. a different skill to use.
Paladin = Zeal+fanaticism, and holy shield. Still using king's grace, but his turn to level up from ~47 - 55 in frigid is coming up, so it's time to rethink things. I may go with a swordguard, but losing the shield (rhyme) is a big loss, and i did find those runes at hellforge, so i may simply make a good runeword in a 1 handed weapon and just continue with zeal. I want to try sacrifice, but am a bit worried about the life loss deal when we start dealing bigger damage numbers. Zeal is a good skill, but it does lock you in place and that is a hazard factor in hardcore. Especially with paladin which has lower hit points than barbarian, and is a melee character. In that sense, i have actually used a bow on switch, and that is damn fun too, even with only normal attack. I figured trying cliffkiller with fanaticism. Probably won't be viable but i'll try just for fun. As far as now, paladin is the most difficult character to use.
Sorceress = Static (maxed)+lightning. It seems lightning is the most efficient skill to use. Hits in a wide range and pierces everything. The big bonus factor with sorceress and static is easy boss fights. I will probably start skilling frozen orb or hydra soon to prepare for hell. I do not use teleport almost at all, in hardcore, it is a hazard and will sooner or later get you killed. I only use it in safe situations to save time.
Druid = Tried to focus this build on minions only, since i think wherewolf+fury is somewhat weird to use. It seems to have some weird function that you have to stand at melee range to make full utilization of it, otherwise the fury zeal function doesn't apply. I never had that problem when using ribcracker in the past. If i find that weapon this season, i may go back to frenzy+fury, but as of now, i'm focusing on big hitpoints (bear+oak) and maxed spirit wolf, and maxing the other two minion skills too. Having the protection of the 5 spirit wolves is a good safety measure in hardcore. And they deal about 170 damage each + might aura from merc (which is really strong as of now due to finding duriel's shell + wormskull + insight in eth partizan), so they do contribute to killing things. The grizzly bear is good enough, but i dislike that strange second attack type when it stuns the enemy, it pauses for a second before hitting again. It seems kind of slow, even if it is a really strong tank. If it would just attack normally constantly, i would use that instead. Spirit wolf gives you more flexibility and protection from several angles. Druid is kind of hard to use properly, seems to need good gear to utilize well.
As of now, i have found quite a few new uniques, and with the runes i found, and possible drops from nm baal quest, i have a lot of options. Will be fun to see about a week from now.
This post was edited by Taurean on Jul 30 2023 02:09pm