d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2 Discussion > Pvm Frozen Orb Rush Sorc > Beginner And Lod Convertee Guide
Prev1891011Next
Add Reply New Topic New Poll
Member
Posts: 113
Joined: May 30 2008
Gold: 5.00
Feb 21 2009 02:04pm
Good guide, I'm gonna try it. Always good to have a rusher to help out friends.
Member
Posts: 19,192
Joined: Feb 5 2006
Gold: 8,425.00
Feb 22 2009 03:30am
Quote (steadfast @ Sun, Feb 8 2009, 12:43am)
Corrections:
Skills (Level 80+)
1 to warmth
DON'T MAX TELE (Nothing wrong with using mana pots)
Max Fire Wall
W/E is left goes into Fire Mastery

Stats
45 Base Str, Base Dex, 100 Base Energy, Rest Vita

(You will be able to MF and RUSH with this build, as well as just simply play the game.)
For MF, just put on a gull and maybe 2 nagels (Mf boots?). IMO MF is overated, just kill some monsters and rares will drop.
You will hit only 2 places where you hit CR/FR immunes, and it really matters.
1. Sometime in NM CS at Lord De Seis... Just static the fuxor and stab him w/your shard (Maybe 1 every 50 rushes it happens)
2. Hell Trav (1-2 of the councilmen will have)... Just clear out the rest using orb, and then buy yourself a LIGHT merc to help u finish the others off. You static, the merc will do his thing. (Or you can static shard again)


go home and play with your lego
Member
Posts: 14,729
Joined: May 7 2007
Gold: 50.00
Feb 22 2009 05:00am
Quote (M[o]nkey[115] @ Sun, 22 Feb 2009, 10:30)
go home and play with your lego


agree'd Steadfast has no idea what he is talking about
Member
Posts: 16,286
Joined: Dec 13 2006
Gold: 292.00
Mar 18 2009 01:27pm
Quote (VVR4ITH @ Thu, Jan 24 2008, 05:07pm)
Rushing Issues

It is a proven fact that there is no one Sorc that can effectively take on the entire game by itself, and you will need help when rushing, especially when it comes to Hell Act 2 and 3.  So what about adding a second kill spell, you ask?  You could do that, but from personal experience, it doesn't make the rushing any easier.  If you are rushing someone, make sure you have access to another high-level character that can effectively kill Cold Immunes in Claw Viper Temple Level 2, Arcane Sanctuary, and Travincial - preferably, a PvM Barb.


I greatly disagree with you about the 'proven' fact that no one sorc can do it all for a rush

From my own experience, it is only impossible if you are rushing more than 2 people.

With three people in game you can easily kill everything.

Go hybrid Orb+ Hydra (neither need max synergies to pull this off)

Viper temple- If the snakes are in the chest area, cast massive amounts of hydra, then run up and static NEXT to the alter. If they are loose, go to town and get a mercenary and feed him potions. He will act as a great meat shield while you spawn hydra and Orb.

Tal Rasha's tomb outside the Chamber- This can be lethal and you might even need a new game if it's too dirty. Mercenary helps bigtime here too.


Act 3- EZ! If you are hydra + orb go get a lightning merc from act 3. WALK up the left side of the councils area and pick off any that are outside the main building. Stand far enough back so they are almost off the screen and they will pile up. You're mercenary will move in close so feed him potions as needed. When you get down to just the fire and cold immunes, walk over next to them and cast Static until they are way down on life. Merc will take care of them from there.

If any of the council remained inside, go in and lure them into the same spot you just wiped out.

This post was edited by mephistophilis on Mar 18 2009 01:30pm
Member
Posts: 6,470
Joined: Feb 1 2008
Gold: 3,973.00
Mar 18 2009 02:05pm
feeding your merc potions in classic? while I rarely if ever use a merc every time I have tried that the pots simply fall to the ground...

nm seis will spawn frequently with cold immune and fire immune. he is never, ever to my knowledge cold + lightning immune in nm. yet for some reason folks think that firewall is the go to 2nd element for crushing sorcs...


if one is only rushing 1 or 2 or performing casual rushes it makes more sense to me to have a single element sorc that is useful/viable for other tasks and have another character for the periodic times in hell act2 where an important point is mobbed and for hell travincal.

if you are part of a pro rushing service, doing say 4 rushees or more then one should probably have 2 on the rushing team anyway. if this is hardcore then I would strongly recommend two strong higher levels for the rushing for not only the rushee's sake, but also for the rusher's
Member
Posts: 16,286
Joined: Dec 13 2006
Gold: 292.00
Mar 18 2009 02:09pm
Quote (IridescentPIG @ Wed, Mar 18 2009, 03:05pm)
feeding your merc potions in classic?  while I rarely if ever use a merc every time I have tried that the pots simply fall to the ground...

nm seis will spawn frequently with cold immune and fire immune.  he is never, ever to my knowledge cold + lightning immune in nm.  yet for some reason folks think that firewall is the go to 2nd element for crushing sorcs...


if one is only rushing 1 or 2 or performing casual rushes it makes more sense to me to have a single element sorc that is useful/viable for other tasks and have another character for the periodic times in hell act2 where an important point is mobbed and for hell travincal.

if you are part of a pro rushing service, doing say 4 rushees or more then one should probably have 2 on the rushing team anyway.  if this is hardcore then I would strongly recommend two strong higher levels for the rushing for not only the rushee's sake, but also for the rusher's

no not firewall...hydra because you can set it almost off your screen which means you could attack much further away and not even alert monsters to your presence.

the primary purpose was to disprove his statement that you CANT do it. All you need is mercenarys and in hell, they are generally pretty viable expecially if you are lvl 80 or so. and i thought you could feed them, if not i've been dropping them without knowing it lol.

anyways, that was only if you get him stuck in the mix rather than keeping a wall between monsters and your merc. which is what you will do in act 3.

This post was edited by mephistophilis on Mar 18 2009 02:10pm
Member
Posts: 14,729
Joined: May 7 2007
Gold: 50.00
Mar 18 2009 02:20pm
sleep.gif make an orb sorc, get a cs-din to kill any necessary cold immunes.... is that so hard ?
Member
Posts: 6,470
Joined: Feb 1 2008
Gold: 3,973.00
Mar 18 2009 02:22pm
distinction between hydra/firewall noted - still a fire element tongue.gif


my stronger point is that the synergized frozen orb sorc build that was originally posted is quite viable for the basic rusher's needs, as well as glitch mfing - it provides a fairly consistent and stable starting point for example when one comes back fresh after quitting, or for fresh ladder starts.

everyone has their own favorite tweaks, but another point of the build was to illustrate to the many xpac folks that are tired of paying for their rushes and/or forge rushes is that things are different on classic. the strongest sorcs here are single element.

a multi-elemental sorc that normally does rush jobs that ventures into the arena of pub cs games in order to glitch will most surely drop an ear against even a ham fisted level 80+ single element cold or single element fire sorc.
Member
Posts: 16,286
Joined: Dec 13 2006
Gold: 292.00
Mar 18 2009 03:14pm
Quote (IridescentPIG @ Wed, Mar 18 2009, 03:22pm)
distinction between hydra/firewall noted - still a fire element tongue.gif


my stronger point is that the synergized frozen orb sorc build that was originally posted is quite viable for the basic rusher's needs, as well as glitch mfing - it provides a fairly consistent and stable starting point for example when one comes back fresh after quitting, or for fresh ladder starts.

everyone has their own favorite tweaks, but another point of the build was to illustrate to the many xpac folks that are tired of paying for their rushes and/or forge rushes is that things are different on classic.  the strongest sorcs here are single element.

a multi-elemental sorc that normally does rush jobs that ventures into the arena of pub cs games in order to glitch will most surely drop an ear against even a ham fisted level 80+ single element cold or single element fire sorc.


Oh I definately agree that a synergized orb sorc does better damage and is seen as a productive member of the classic community. If you are a beginner rusher like the guide is appealing to though, we need to kill as much as we can on our own, without a second character helping no? for that I think we need hybrids here.
Member
Posts: 26,569
Joined: Dec 17 2007
Gold: 0.00
May 21 2009 02:35am
Hmm why not 1-5 in Fire wall.
It would be smart imo, for then u can kill easy Cold immune.
?
Go Back To Diablo 2 Discussion Topic List
Prev1891011Next
Add Reply New Topic New Poll