Quote (Synonym @ Aug 24 2010 03:59am)
good to know arreats has fcr, lol.
and good to know you need 63setup vs hdins ROFL
do you know what a circlet is?
The main issue with hammerdins is not one of damage lacking, but of their defense. Not being able to hit them when they came desyncing past you means they land their hit and you don't land yours. It can drag out the duel if you play well, or lose it for you if you screw up. Angelics, enchant, a circlet, even hsarus are what can make the duel that much easier. Arreats has the benefit of adding both damage and attack rating *and* dexterity that you may need for widowmaker switch (which is useful as hell against hammerdins), whereas a circlet is generally wanted against necromancers for the FCR. Having both your helm switches in a single slot saves you a bunch of swap gear- as opposed to having arreats for hammers, griffs for necros, coa for everything else, kiras for stack, etc- which is too much stash room for a BvC, who has like 50 other switch items.
The funny thing about guillaimes damage being 'not negligible' is that if you do the math out, the +skills on arreats actually give you *almost* as much +% damage on average. And the +AR ends up making you damage hammerdins much, much more.
Guillaimes is only really important against bone necros- where crushing blow pierces bone armor- but the problem is, FCR is more important in those duels 9 times out of 10.
So for example having a circlet that looked like this:
+104% attack rating
+5 light radius
+20% faster cast rate
+2 barbarian skills
+40 life
2 sockets
well, besides such a circlet being insanely rare and valuable, I'd sure take it over guillaimes
This post was edited by Goomshill on Aug 24 2010 11:42am