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Jun 30 2009 08:13am
I just made my variation of a tri ele sorc on single player and i can solo hell cs quite fast.

orb/nova/fire wall tho I think I might switch nova for lightning
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Jun 30 2009 09:23am
Quote (Shiri @ Tue, Jun 30 2009, 03:56am)
Thx, bud i always make fast rush and never have to remake a game :D

I never have to remake any of my rush games either. I mention remaking the game is because some people prefer to skip mobs instead of fighting, or they're simply not skilled enough to handle them.

You can take your time to get your "perfect" Rusher to Level 90. However, in that same amount of time it takes you to get to level, I prefer actually rushing people.
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Jul 1 2009 09:35am
What about getting some manapots and spend 19 skillpoints on something else
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Jul 1 2009 09:46am
Quote (LikeYourEar @ Wed, Jul 1 2009, 11:35am)
What about getting some manapots and spend 19 skillpoints on something else

Quote (VVR4ITH @ Wed, Jun 24 2009, 03:36pm)
For those of you who don't already know, adding points to Teleport reduces the amount of Mana required for each Tele. Having maxed Tele means that you only use 5 Mana per Tele. This is convenient since you can Tele much longer without having to constantly use Mana Potions.

Read next time before you comment.
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Jul 1 2009 11:03am
Hmm how about getting thunder storm since it is much stronger than lightning and nova? I know it can only hit one target at a time but hopefully there shouldn't be too many immunes
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Jul 1 2009 01:42pm
Quote (jewellui @ Wed, Jul 1 2009, 01:03pm)
Hmm how about getting thunder storm since it is much stronger than lightning and nova? I know it can only hit one target at a time but hopefully there shouldn't be too many immunes

I've tried it before, and I personally don't like it because of the time delay for it to strike your target, and hopefully, it's the one you want it to hit.
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Jul 1 2009 02:23pm
what I've found is um a few things:
1) you're going to easily kill the cold-vulnerable monsters first so there won't be any left when you're using light, so ts will hit them
2) since if it can be damaged with ts or nova, it can be static'd down to 1 hp, you can hit a monster with BOTH static & ts at the same time; just stand there (or strafe around) and spam static field. It goes faster to static a monster down to 1% HP and have ts finish it than to static it down to 5% and have nova finish it, because you'll be staticing nonstop
3) cold / light immunes in hell are basically impossible to kill, even with level 10ish firewall with 1 mastery. It takes such ages that its best to simply ignore them unless they are the hell travincal. In which case fireball merc can actually help a TON:
at level 80, a fire merc does uhh 270 damage a hit. Very nice complement to your firewall. But its very questionable if you even need firewall at all imo. I think its the last thing you should stat. I mean, the ONLY time I've ever used it is against cold/light immunes. If it was just cold immune i can ill it with pure light damage. Faster to static/ts it than to drop even a single firewall. But it can take literally 3+ minutes of firewalls to kill a high hp council member, at 500 dps.
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Jul 1 2009 02:30pm
Quote (deathwinger @ Wed, Jul 1 2009, 04:23pm)
what I've found is um a few things:
1) you're going to easily kill the cold-vulnerable monsters first so there won't be any left when you're using light, so ts will hit them
2) since if it can be damaged with ts or nova, it can be static'd down to 1 hp, you can hit a monster with BOTH static & ts at the same time; just stand there (or strafe around) and spam static field. It goes faster to static a monster down to 1% HP and have ts finish it than to static it down to 5% and have nova finish it, because you'll be staticing nonstop

Again, w/e floats your boat. As I said in my last post, I've tried TS, and I don't like it.

Quote (deathwinger @ Wed, Jul 1 2009, 04:23pm)
3) cold / light immunes in hell are basically impossible to kill, even with level 10ish firewall with 1 mastery. It takes such ages that its best to simply ignore them unless they are the hell travincal. In which case fireball merc can actually help a TON:
at level 80, a fire merc does uhh 270 damage a hit. Very nice complement to your firewall. But its very questionable if you even need firewall at all imo. I think its the last thing you should stat. I mean, the ONLY time I've ever used it is against cold/light immunes. If it was just cold immune i can ill it with pure light damage. Faster to static/ts it than to drop even a single firewall. But it can take literally 3+ minutes of firewalls to kill a high hp council member, at 500 dps.

The only boss/superunique that you need to kill in order to advance a rush is NM Seis, and I don't even remember if he can spawn as Cold and Light Immune in NM. You might also encounter Unique monsters that can randomly spawn, but if you're not comfortable enough to handle them, then just remake the game and hope they aren't there.

This post was edited by VVR4ITH on Jul 1 2009 02:48pm
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Jul 1 2009 02:45pm
Quote (VVR4ITH @ Wed, Jul 1 2009, 08:30pm)
Again, w/e floats your boat.  As I said in my last post, I've tried TS, and I don't like it.


yeah it could go either way. I've still got lvl 1 nova to zap along side ts and I have that on hotkey too
but my real problem is that i dont think the fire tree is really worth any points at all. I mean, when are we ever possibly going to need it? O_o i just used it once or twice in situations where i already do the job just as fast with static spam. But cold/light immunes are very rare, and when i do meet one, i can't kill it anyway with 500 dmg firewalls
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Jul 1 2009 03:02pm
Quote (deathwinger @ Wed, Jul 1 2009, 04:45pm)
yeah it could go either way. I've still got lvl 1 nova to zap along side ts and I have that on hotkey too
but my real problem is that i dont think the fire tree is really worth any points at all. I mean, when are we ever possibly going to need it? O_o i just used it once or twice in situations where i already do the job just as fast with static spam. But cold/light immunes are very rare, and when i do meet one, i can't kill it anyway with 500 dmg firewalls

In Claw Viper Temple Level 2, the Altar might be crowded with several Snakes. In this case, Tele up to them, throw up a Fire Wall and Static, repeat as necessary. The same goes with the area around The Summoner.
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