Quote (Alicexd @ Sep 18 2022 01:32pm)
Do you've any argument as to why it's extremely poorly designed?
The GCs in particular:
Buff already top end builds such as Java zon and lightning sorc by a lot
Buff super cheap builds that bots primarily use such as blizzard sorc. Making blizzard sorc, which is extremely cheap to gear in early / mid / late ladder, one of, if not the top build overall.
Widen the gap between elemental builds and physical builds, as the physical Gc is next to useless
The GCs do nothing for bad builds, as if you can’t kill a non immune, being able to kill immunes doesn’t matter, such as frost nova or zon elemental arrows
Fire builds simply just needed blizzard to change the maximum value of fire resistance so that players could break fire immunity with infinity
The GCs were so poorly designed they don’t affect traps, further nerfing assassin. Assassin already wasn’t particularly good in pvm and just got comparatively worse. They have systemically super nerfed assassin in both pvm and pvp to the point where sin is so useless that they might as well delete it from the game
Other d2r changes:
WW is still much worse the legacy
They way over buffed zon with dodge/avoid changes
Over buffed necro with bone sprit/spear damage increase
Completely nerfed assassin into the ground due to fhr changes and no wsg
Shared stash increase was so poorly designed that it occasionally deletes items
Auto gold pickup was so poorly designed that you have to walk over it still
Do i really need to go on?
Instead of adding these GCs, all they had to do was normalize the resistance levels of cold and fire to that of lightning across monsters to make builds such as fire builds viable. But because they are completely clueless and don’t know how the game functions, they chose a terrible way, such as these GCs.