Quote (Taurean @ Jan 15 2022 12:22am)
Well that's good. And i do get the point if people do big damage, thinking more like in the beginning.
Hmm, did some skill point testing, fireball does about 7000 average damage with 25 skill points in fire ball, bolt, meteor and mastery. Hydra does 1400 each bolt with the same setup.
I do get that fire ball does more damage, but the point here was hardcore, and low to mid-gear, not high-end. Hydra is much safer to use.
And although it may take some time to get going, having 15 hydra heads up firing about 10 bolts every second, that's 14 000 fire damage each second. My hydras do about 600 average fire damage, and i find that diablo dies very quickly to them (after static) especially when i use lower resist.
One other point is that hydras can be cast next to enemies, meaning 99% of their bolts will hit the target. You stand from edge screen and cast fire balls, 40% of them will miss. Because you can't stand too close to monsters in hell hardcore, it's gonna get you killed sooner or later.
7k fireballs at 105fcr is 21.875 fire dps and not single target since is an AOE spell, not very big area but AOE after all.
And yes, hydras can be cast next to enemies, enemies can move too which can make your hydras fire to non desirable targets like fire immunes many many times.
And this is the problem, you shouldn't be running while your hydras try to hit anything, you have teleport, there are extremely few enemies that can catch your teleport, and even if they can close the gap "fast enough" they first need to deal with your merc, that is more than capable of taking one hit while you shot a fireball/frozen orb and move away again, and this is assuming extra dangerous and fast enemies, because if they are not, you just spam your attacks while your merc tanks or you just tele in circles around them while you fire all you have to them until they die.
This is extremely easy to do already with 63fcr, which is reach with stealth, spirit in sword and 1 fcr ring/magefist or whatever you have, and that is the lower gear that you can imagine, is a lot easier when you have some mid gear like full tal or hoto/viper/shako kind of gear, we are not taking about extra expensive/rare gear like death's fathom, infinity on merc and stuff like that.
The only thing that hydras do better is scout, and for scouting purpose 1 point is enough.
This post was edited by Titus1986 on Jan 14 2022 06:54pm