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Dec 30 2021 12:03pm
Quote (Soppamies @ Dec 28 2021 05:11pm)

If you want check last result you can read here : https://forums.d2jsp.org/topic.php?t=76308020&f=87


fvck, had forgotten about that thread. Worrywart is hilarious in that one.
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Dec 30 2021 12:37pm
Quote (feanur @ Jan 14 2016 05:39am)
Order of application of damage :

1/ Target vs target modifier (pvp : 0.17 for example)
2/ Cyclone armor (vs Light/fire/cold), and Bone armor (vs Physical)
3/ Energy shield
4/ Integer damage reduction (PDR vs physical, MDR vs Light/fire/cold/magic)
5/ Resistances (poison, magic, physical, light, fire, cold)
6/ % asorb (light, fire or cold)
7/ Integer absorb (light, fire or cold)
8/ PDR/MDR overflow

Notice that both kind of absorb works as twice the listed amount (since the listed amount is first subtracted to damage, then added to life).
Overflow works when PDR/MDR exceeds the amount of damage taken on a given field. The excess is subtracted to the damage in the other field.

See those builds to take benefit of this mechanism :

http://forums.d2jsp.org/topic.php?t=44318193
http://forums.d2jsp.org/topic.php?t=52695761&f=87
(video on last post page 2)


The integer dr is applied first, then the remaining is reduced by the dr%
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Dec 30 2021 12:40pm
Quote (Doggyfood @ 30 Dec 2021 13:37)
The integer dr is applied first, then the remaining is reduced by the dr%


It looks like that's what he wrote?

4/ Integer damage reduction (PDR vs physical, MDR vs Light/fire/cold/magic)
5/ Resistances (poison, magic, physical, light, fire, cold)
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Dec 30 2021 02:44pm
Quote (Belarathon @ Dec 30 2021 01:40pm)
It looks like that's what he wrote?

4/ Integer damage reduction (PDR vs physical, MDR vs Light/fire/cold/magic)
5/ Resistances (poison, magic, physical, light, fire, cold)


that’s why I posted it
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Dec 30 2021 03:30pm
Quote (Doggyfood @ 30 Dec 2021 15:44)
that’s why I posted it



Trudat
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Dec 31 2021 12:03pm
Interesting topic
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Jan 8 2022 06:46am
Quote (Soppamies @ Dec 28 2021 11:11pm)
He is probably D3 players who have found D2 when ” remaster ”came out.

In D3 1% Dr + 1% Dr is 1,5% Dr, not 2% Dr.

Like if you have 50% Dr Amor and 50% Dr belt it gives 75% Dr at D3, if you add another 50% Dr item it’s something like 12,5% more DR.

Math = 50% + 50% + 50% = 87,5% DR, not 150%.



Yeah it’s capped 50% DR

You can stack DR% for PvM iirc if you get Amped example or so, not 100% sure.

But pls don’t ask us to calculate math behind amph vs dr% :rofl: last time was epic :thumbsup:

If you want check last result you can read here : https://forums.d2jsp.org/topic.php?t=76308020&f=87


member since 2021 talking about newcomers ....
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Jan 8 2022 06:57am
Quote (moare @ Jan 8 2022 02:46pm)
member since 2021 talking about newcomers ....



You are too new user to know who im.
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Jan 9 2022 08:40pm
you have 43 dr + damage reduced by 7

you are not any closer to 50 dr
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