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Posts: 11,801
Joined: Nov 21 2008
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Jun 18 2013 02:51am
Quote (BigBalaBoom @ 15 Jun 2013 18:50)
gl on that.


Since JSP cencors useful information sites, googleing is the only way.

I'm certainly not allowed to bypass it, or I would be able to actually give information in this subforum.

http://
diablo2.
ingame.
de/
spiel/
expansion/
itemdb/
affix_index.php
Member
Posts: 11,801
Joined: Nov 21 2008
Gold: 1,002.00
Warn: 10%
Jun 18 2013 06:28am
Helms:
CRYSTAL RED 31+ to Life (dominant)
DARK GOLD 66+ to Enhanced Defense
LIGHT YELLOW +2 to Light Radius

Armors:
CRYSTAL RED 31+ to Life (dominant)
DARK GOLD 66+ to Enhanced Defense
LIGHT YELLOW +2 to Light Radius
ORANGE Attacker Takes Damage of 4+ (dominant)
DARK YELLOW +20% Faster Hitrecovery (dominant)
DARK RED Poison Length Reduced by 75% (dominant)

Shields:
DARK GOLD 66+ to Enhanced Defense
CRYSTAL BLUE 7+% Damage Taken Goes To Mana
LIGHT YELLOW +2 to Light Radius
LIGHT PURPLE 16+% to each Resistance
CRYSTAL GREEN +2 to Paladin Skills
ORANGE Attacker Takes Damage of 4+
DARK RED Poison Length Reduced by 75%

Gloves:
DARK GOLD 66+ to Enhanced Defense
CRYSTAL BLUE 31+ to Mana
LIGHT YELLOW +2 to Light Radius
LIGHT GOLD 41+% Extra Gold from Monsters / 16+% Better Chance of Getting Magic Items
CRYSTAL RED +3% Mana/+3% Life stolen per Hit

Boots:
DARK GOLD 66+ to Enhanced Defense
CRYSTAL BLUE 31+ to Mana
LIGHT YELLOW +2 to Light Radius
LIGHT GOLD 41+% Extra Gold from Monsters / 16+% Better Chance of Getting Magic Items
CRYSTAL GREEN 31+% to Poison-Resist
LIGHT YELLOW 31+% to Lightning-Resist
LIGHT RED 31+% to Fire-Resist
LIGHT BLUE 31+% to Cold-Resist


Belts:
DARK GOLD 66+ to Enhanced Defense / 16+ to Strength
LIGHT YELLOW +2 to Light Radius
ORANGE Attacker Takes Damage of 4+ (dominant)
DARK YELLOW +20% Faster Hitrecovery (dominant)
CRYSTAL RED 31+ to Life / 6+ to Replenish Life (dominant)
LIGHT GOLD 41+% Extra Gold from Monsters

Weapons:
DARK GOLD 51+% enhanced Damage
DARK GOLD 81+ to Attack Rating & 51+% enhanced Damage
LIGHT GOLD 81 to +100 to Attack Rating
CRYSTAL GREEN +2 to Skills (excluding polearms)
ORANGE Hit causes Monster to Flee 50% (excluding Polearms/Spears/Swords/Axes)
DARK YELLOW +40% Increased Attack Speed
DARK BLUE 2+ minimum Cold-Damage
DARK RED 5+ minimum Fire-Damage
DARK YELLOW 17+ maximum Lightning Damage
BLACK 9+ to Minimum Damage / 11+ to Maximum Damage
DARK GREEN 50 Poison-Damage over 5 Seconds
CRYSTAL RED +6% Mana/+6% Life stolen per Hit
CRYSTAL RED 31+ Replenish Life (only for Hammers/ Maces/Clubs)
DARK GOLD 16+ Strength (only for Hammers/Clubs)


Bows:
DARK GOLD 51+% enhanced Damage
DARK GOLD 81+ to Attack Rating & 51+% enhanced Damage
DARK GOLD 16+ to Dexterity
LIGHT GOLD 81 to +100 to Attack Rating
CRYSTAL GREEN +2 to Skills
DARK BLUE 2+ minimum Cold-Damage
DARK RED 5+ minimum Fire-Damage
DARK YELLOW 17+ maximum Lightning Damage
BLACK 9+ to Minimum Damage / 11+ to Maximum Damage
DARK GREEN 50 Poison-Damage over 5 Seconds


Wands / Staffs:
CRYSTAL BLUE 7+% Damage Taken Goes To Mana (excluding wands)
LIGHT YELLOW +2 to Light Radius
ORANGE Hit causes Monster to Flee 50%
CRYSTAL BLUE 21+ to Mana
LIGHT BLUE 31+% to Cold-Resist
CRYSTAL GREEN 31+% to Poison-Resist
LIGHT YELLOW 31+% to Lightning-Resist
LIGHT RED 31+% to Fire-Resist
CRYSTAL GREEN +2 to Skills
DARK BLUE 2+ minimum Cold-Damage (excluding wands)
DARK RED 5+ minimum Fire-Damage (excluding wands)
DARK YELLOW 17+ maximum Lightning Damage (excluding wands)
DARK GOLD 16+ to Energie
CRYSTAL RED 6+% Life / 6+% Mana stolen per Hit

Scepters:

DARK GOLD 51+% enhanced Damage
DARK GOLD 81+ to Attack Rating & 51+% enhanced Damage
LIGHT GOLD 81 to +100 to Attack Rating
CRYSTAL GREEN +2 to Skills (excluding polearms)
ORANGE Hit causes Monster to Flee 50%
CRYSTAL BLUE 21+ to Mana
CRYSTAL GREEN 31+% to Poison-Resist
LIGHT YELLOW 31+% to Lightning-Resist
LIGHT RED 31+% to Fire-Resist
DARK YELLOW +40% Increased Attack Speed
DARK BLUE 2+ minimum Cold-Damage
DARK RED 5+ minimum Fire-Damage
DARK YELLOW 17+ maximum Lightning Damage
BLACK 9+ to Minimum Damage / 11+ to Maximum Damage
CRYSTAL RED +6% Mana/+6% Life stolen per Hit
CRYSTAL RED 6+ Replenish Life
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