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Poll > Your Views On Character Upgrades 1.13 > Just Vote & Post
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Member
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Mar 3 2010 03:20pm
the Barb and Pally get my vote for sure

+1
Member
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Mar 4 2010 01:01pm
The topic is only related to what character changes are in the wind... but ty for that... I will keep updated Faelwen ( :lol: could not help myself)

Amazon

- Immolation Arrow - Increased radius of Explosion effect by 33% and
Immolation effect by 50%.
- Immolation Arrow - Explosion effect damage increased by 20%.
- Immolation Arrow - Increased base duration by 33%.


Assassin
- Dragon Claw - Synergy receives 4% additional damage per point of Claw Mastery.
- Dragon Talon - The bonus to Attack Rating per point has been increased to 35.
- Shadow Master - Increased resistance range per point from 5-80 to 5-90.
- Combo points awarded by combo moves now last 15 seconds, up from 9.


Barbarian

- Whirlwind - Reduced initial mana cost by 50%.
- Masteries - Changed critical strike chance from 0-25 to 0-35.


Paladin

- Blessed Hammer - No longer ignores resistances of undead and demons.


Druid

- Werebear - Damage bonus increased by 15% across all ranks.
- Werebear - Increased health by 25% and armor by 1% per point.
- Shockwave - Synergy from Maul adds 5% damage per point.


Necromancer

- Blood Golem - Removed negative shared life effect (player no longer
loses life when golem takes damage).
- Corpse Explosion - Increased base damage dealt from 60% - 100%
to 70% - 120% of corpses health.
- Poison Nova - Increased base damage by 15%.


Sorceress

- Firewall - Synergy receives 1% damage per point of Inferno and
4% per point of Warmth.
- Blaze - Synergy receives 1% damage per point of Firewall
and 4% per point of Warmth.
- Hydra - Increased base damage by 15% per rank.
- Hydra - Increased base speed of Hydra projectile.
- Hydra - Reduced cooldown by 25%.
Member
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Mar 8 2010 05:46pm
More???
Member
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Mar 9 2010 08:22pm
i think all those changes are pretty useless, none of them made me reconsider my character picks for the new season.
Member
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Mar 9 2010 10:06pm
the hammerdin nerf doesn't go far enough.

the fire sork boosts are nice.

don't care much about the rest.
Member
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Mar 10 2010 02:16pm
Quote (achimachim @ Mar 10 2010 02:22pm)
i think all those changes are pretty useless, none of them made me reconsider my character picks for the new season.


Have to concur on that... mind you... because I am not into Necromancers much...
I think I may try one out next season... Corpse explosion already does well as it is...
Now they have increased it more... being more deadly in PvM

As for PvP... not sure...
Member
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Mar 10 2010 02:36pm
I laik.
Member
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Mar 11 2010 02:52am
The game should be getting harder, not easier. But of course, Blizzard caters to nubs again.
Member
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Mar 11 2010 09:55am
dead game
Member
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Mar 11 2010 09:57am
Quote (Hovis @ 11 Mar 2010 16:55)
dead game

Play something else then?
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