Classic Hammerdin
Stats
Strength: Just enough for gear (usually 60–80 max)
Vitality: Everything else
Dexterity/energy: None
Skills
Defensive Auras
20 Vigor
1 Redemption
1 Prayer
1 Defiance
1 Cleansing
Offensive Auras
20 Concentration
20 Blessed Aim
1 Might
Combat Skills
20 Blessed Hammer
1 Smite
1 Holy Bolt
1 Charge
Remaining points - Holy Shield
Goal: max Blessed Hammer damage + mobility + survivability.
Breakpoints (Important)
FCR: 75% (minimum), 125% if possible (not solid on classic IMHO)
Resists: Fire + Lightning maxed (priority)
Gear
Weapon
Rare or Magic Scepter
+2 Paladin Skills (mandatory)
+Blessed Hammer
+Concentration
10% Faster Cast Rate
alternative: shard blade
Shield
Rare Shield (NOT Ancient / Pavise, Bone is best)
+2 Paladin Skills
All Resistances (Prismatic preferred)
also some Defense / individual resists /
alternative: ward
Armor
Rare Light Armor (Mage Plate preferred)
FHR/Life
At least 2 resistances (Fire + Lightning ideal)
Strength as bonus
alternative: Goldskin/Twitchthroe
Helm
Rare Grim Helm or Grand Crown
FHR/Life/Resistances
High defense preferred
Belt
Rare FHR/Life/Str/Resistances OR starter
OR: Bladebuckle
Gloves
Magefist
OR: Rare with stats
Boots
Rare - whatever u need here, reists/FHR/stats/MF
(keep MF low as RARE items are better then unique. High MF = Unique instead of RARE drop)
Amulet
+2 Paladin Skills (or +1 if needed)
Faster Cast Rate (if needed)
Resistances
Life / Strength as bonus
Rings
Stone of Jordan 2x OR
If FCR is short, replace one with a rare FCR + resist ring.
Most viable and fast character for CS runs.