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Aug 22 2024 10:06am
Quote (macohan @ 22 Aug 2024 17:06)
are you using a trap sin that lays wake of fire or sentries at all? those count towards your unique/champ pack limit in legacy


Lightning + death trap

Quote (PiXi31415 @ 22 Aug 2024 17:26)
river of flame is its own are (all the way from the stairs past hell forge up to chaos sanctuary), also with 6-7 packs
[URL]https://www.theamazonbasin.com/wiki/index.php/Act_4[/URL]

i trust amazonbasin more than the gut feeling of individual players, but if you have reproducible proof that AB is wrong, feel free to convince the community ;)


I don't want to doubt anyone else either, but i have no reason to lie and i am not lying. Maybe i'll record a few runs.
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Aug 22 2024 10:09am
Quote (PiXi31415 @ 22 Aug 2024 10:49)
this sounds weird. so if i enter any area and place 10 traps, i will no longer be able to find any packs in the area (besides super uniques)?


as long as you dont load the unique/champs before laying traps yes
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Aug 23 2024 10:42pm
Quote (macohan @ Aug 22 2024 06:09pm)
as long as you dont load the unique/champs before laying traps yes


just tried the following: enter CS, place 10292 (approx) lightning sentries at the entrance, then clear the full area. found 3 packs and the 3 seal bosses

does the effect you described appear for all traps and do you have any resources for it? is there an conversion factor (lying X traps blocking Y packs)?

This post was edited by PiXi31415 on Aug 23 2024 10:43pm
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Aug 24 2024 03:17am
The theory of it being lesser of them the more traps laid seems to fit. Since i started using griffon's eye (more damage = less traps), and bypassing some packs, they seem to become more abundant.

Hope there can be done more checks of this. It's kind of a big thing.
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Aug 25 2024 10:45pm
git gud

This post was edited by KRR on Aug 25 2024 10:45pm
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