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Mar 15 2022 02:48pm
So I got my barb at lvl 75 and want to tune him into a GF horker specific for trav.

What build should I got with?

I've tried Whirlwind fully equipped but it feels way too clunky.

Berserker or Frenzy?
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Mar 15 2022 03:06pm
what do you mean with clunky? Not enough damage? Survivability? Cause i think ww may be your best choice for a fast clear. What was your ww weapon/weapons?

With berserk you will have to howl the council members away, otherwise you take just too much damage. Afterwards you have to chase them down one by one. I guess it's also more dps than with frenzy, but really not sure. Frenzy makes you so fast that you might misclick a lot more
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Mar 15 2022 03:38pm
I'll paste my hardcore build, it's a main template you can build from and do changes to if you feel like it:

My hardcore ladder setup, merc does damage, i use war cry:

If i can afford: 2 x lem'd 6s cs, otherwise plain or lem'd baba blades
Wealth runeword
Cot lem, or kira lem or um for big resist boost
Chance guard
Goldwrap or goldfind belt
Infernostride or goldfind res boots
Goldfind rare amulet
Dwarf star
Raven frost for cbf, or another dwarf star if you choose to use kira lem

Merc:
Ebotd war pike
Fortitude
Kira's guardian for big resist boost and cbf


Now to your points:

I was the first to recommend gavel of pain on switch on this site, years ago. I agree very much that it is a big damage booster and gets your merc off to a flying start. One thing i do not remember is that if war cry or leap stun cancels amplify damage out. I think it does. So speaking to that point, my method of running gf in hell hardcore is this: Herd the members a little bit, gathering at least 4-6 in a bunch about 10-15 yards from the stairwell, then run down. But not too long or too much, just in a quick motion, otherwise it quickly becomes too risky. Run down the stairs, heal up. Run up again, and immediately run 3-5 yards from the member pack, which the merc now has engaged, and immediately cast war cry repeadedly. The other members will usually start flocking towards your merc and yourself, and you will stun about 70% of them. War cry stuns the unique members 10% of the time, so they will be a risk factor, and one will just have to read the game, if they have dangerous auras and is overpowered, it is sometimes better to restart the game.

But, when you get the flow of it down, it is the quickest way. They are most often packed together, and with level 20 war cry, the stun lasts for a "stunning" ^^ 5 seconds. So even when the unique members are hit (10% of the time), they are no longer a risk for 5 whole seconds. With most the members stunned, the merc will have a free path to start eliminating them. And after he has taken down 3-5 of them, NOW you can switch and cast amplify damage from gavel of pain. So even if the stun is gone, because now there are fewer members and he will not get overrun so easily. And when they are amp'd, he will kill even the unique members in 3-4 attacks, unless they have stone skin. But amp will also remove physical immune, so it really helps with that too.

It takes some practice, but when you get this routine down, it is very fast, safe and efficient.


I agree with your point on the merc. But wealth adds 300%, not 10-15%. Even still, a strong merc is very important, at least in hardcore, and of course always in softcore. Struggling and taking too long is both dangerous and tiresome, and probably as you mention is detrimental to the overall goldfind amount over time.

I personally like fortitude better, because the big damage boost, and also the armor boost from chilling armor, very much helps in both maximizing damage from amplify damage, and helps with physical damage. The members can deal quite obscene amounts of physical damage, sometimes they have might aura, sometimes fanaticism, and sometimes both. In those cases, at least in hardcore, and maybe even one of those two in combination with conviction aura, makes it too dangerous and it is better to restart.


I have read about people even switching the weapons, and help deal damage with the barb, speeding up the runs even further. I don't know if this is worthwhile.. switching to goldfind weapons when using find item. It is an interesting thought.


With this setup, and of course with inventory filled with 30-40% gf charms and a good gheeds, i managed to get 500 000 - 1 500 000 gold each run, and an estimate is maybe one run every 2-4 minutes, included sorting through the items. I am still debated on picking up items worth 35 000 gold, but i do pick up small items, like orbs, wands and sometimes knives which can spawn with charges, which gives good prices. I usually don't bother with armors, unless there is only one or two.

The ladder season i ran gf barb almost exclusively, i ended up with about 25 000 000 gold to sell in the trade room, and probably gambled about 100 000 000 gold. I gambled a perfect metalgrid ^^ That was crazy. Among other decent rares and such.


So gf barb is definitely among my top fun builds. But it requires good gear and practice in order to be efficient.

This post was edited by Taurean on Mar 15 2022 03:38pm
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Mar 17 2022 09:56am
Is there any way to make Act5 merc viable for a 100% merc killing Gf barb?

This post was edited by cross69 on Mar 17 2022 09:57am
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Mar 17 2022 10:10am
Quote (cross69 @ Mar 17 2022 10:56am)
Is there any way to make Act5 merc viable for a 100% merc killing Gf barb?


Sure eth head striker areats and fort/treachery (when the new patch drops)
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Mar 17 2022 03:06pm
Quote (Axel420 @ 15 Mar 2022 22:06)
what do you mean with clunky? Not enough damage? Survivability? Cause i think ww may be your best choice for a fast clear. What was your ww weapon/weapons?

With berserk you will have to howl the council members away, otherwise you take just too much damage. Afterwards you have to chase them down one by one. I guess it's also more dps than with frenzy, but really not sure. Frenzy makes you so fast that you might misclick a lot more


I went with 2xGrief in the mid-range.
What I mean about clunky is that I feel so left out during a WW, I can't control anything, neither pots or anything.
Also the WW feels so random. One time I spin half across the screen, next time I spin 3 yards. If the enemy is within melee range and I use WW he just meeles.
But perhaps I'm going all wrong about this :D
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Mar 17 2022 06:31pm
I do a frenzy horker with 1 into zerk for physical immunes in trav

Last wish pb, ebotd cb for ML (travs often has mana burn), chancies, rare mf/goldfind/res boots, 2x dwarf, wealth, ik helm 2x lem and a crafted goldfind ammy 9+fcr to hit bp(9fcr bp makes a difference believe it or not), switch I use 2x double ist ali because I keep 16 slots open to id drops. Act 1 merc with faith fort and Andy.

I get 500k on average per eld, shenk and trav run with gold drops and selling items.

Fun char that is easy to build and balances survival with kill speed and drops. This char can clear trav in about a minute.
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Mar 17 2022 06:39pm
Leap barb with merc killing is by far the best kind of gf barb
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Mar 17 2022 06:54pm
i just use plain GF barb with 2x grief on switch for double swing as it has no mana cost & easy bash synergy. with atmas amp for phys immunes (1pt zerk is better if your only doing trav)
merc does the killing (kiras, wealth, ebotd) while barb leaps
barb can also clear chaos or w/e fairly easily with double swing & atmas or HL
its the most simple, cheap and effective GF build I've found
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Mar 19 2022 09:51pm
Did you read my post?
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