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Sep 18 2013 03:46am
Quote (LazyDazy @ Sep 18 2013 03:17pm)
How's the new patch with tequatl ?


Either I'm surrounded by retards of tequatl is overpowered to the max. We didn't even get 25% of his life down.

This post was edited by industrie on Sep 18 2013 03:47am
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Sep 18 2013 06:25am
First time went there saw 20+ dead ppl on map and by the end of it id say we got about 5% because everyone wanted to make it old way...
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Sep 18 2013 07:00am
Quote (Viona @ Sep 11 2013 03:54am)
Dear ArenaNet,

Please nerf scissors, as it's overpowered. Rock is okay.

Sincerely,
Paper


This is the best fucking quote in relation to gaming, that I've ever heard

It's perfect
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Sep 18 2013 01:50pm
Quote (TSBoyer @ Sep 18 2013 08:00am)
This is the best fucking quote in relation to gaming, that I've ever heard

It's perfect


uhh...lol...
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Sep 18 2013 02:18pm
Quote (industrie @ Sep 18 2013 04:46am)
Either I'm surrounded by retards of tequatl is overpowered to the max. We didn't even get 25% of his life down.


The event scales very poorly (if it even scales). I honestly doubt it scales, and believe it's a static difficulty.

OF servers will NEVER complete it (until it gets nerfed...if it does get nerfed). So, if you're ever in an OF server, just give up hope and go home.
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Sep 18 2013 05:52pm
Quote (Kurow @ Sep 19 2013 06:18am)
The event scales very poorly (if it even scales). I honestly doubt it scales, and believe it's a static difficulty.

OF servers will NEVER complete it (until it gets nerfed...if it does get nerfed). So, if you're ever in an OF server, just give up hope and go home.


Alright I was in an overflow server and just lagging like shit so that's probably why then haha
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Sep 18 2013 06:16pm
Quote (industrie @ 19 Sep 2013 01:52)
Alright I was in an overflow server and just lagging like shit so that's probably why then haha


Tequatl's health is actually a lot weirder than it should be.

Mostly becuase once you get him shot by the lazers, you'll almost get him down to the next stage.
It took our server over 8 minutes to get him to 75%. Then, it took us 2 minutes to get him down to 50%, 2.5 minutes to 25%, 2.5 minutes till he was dead.

Once you get a server to have tequatl shot by the lazer, there are many ways you can gimp the shit out of it.
People in Vabbi said they had little over 4 minutes left after reaching 75%, and then they just spammed Fiery Great Swords and full blast on DPS, what was it ...45 odd seconds to get him down to the next stage?
They still finished with over 2 minutes left.

This post was edited by eekzie on Sep 18 2013 06:16pm
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Sep 18 2013 06:39pm
Who wants to bet that they will 'nerf' Teq soon? Way to many people cry that shit is to hard.
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Sep 18 2013 06:48pm
Quote (Overdoses @ 19 Sep 2013 02:39)
Who wants to bet that they will 'nerf' Teq soon? Way to many people cry that shit is to hard.


Tequatl isn't hard at all.

You just need people to do what they're supposed to do. That's all.

It's like telling 150 people to stand in a straight line.
It's not hard to do. But getting it done is hard because of idiots.
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Sep 19 2013 02:40am
Quote (Overdoses @ Sep 18 2013 07:39pm)
Who wants to bet that they will 'nerf' Teq soon? Way to many people cry that shit is to hard.


It's not hard for coordinated servers, who have been sitting there coordinating and preparing before the fight even starts. Not to mention sitting on VoIP, giving directions, while coordinating as a whole makes a tremendous difference.

Try it in any OF server (if you haven't already) and you'll see the difference between preplanned ridiculous coordination compared to just jumping in and trying to get it done. It's just not possible...and that's ignoring the fact that the event difficulty is static, and doesn't scale. So, if your OF is lacking ridiculous numbers, it doesn't matter how hard you try, or how well you do, you just won't succeed.

The way tequila is now, is a terrible set up. If the amount of coordination it takes now was their intended plan, they should have just made it into an instanced boss fight (like so many games have done it before). I used to coordinate 150-300 men zerg in Aion, with some help ofc, on vent. There were daily raids, and some instanced bosses that were done weekly, which took ridiculous coordination and numbers (just like tequila). So, this kind of fight is not new to me. However, for a world boss, this is not how it should be approached in gw2.

Quote (eekzie @ Sep 18 2013 07:48pm)
Tequatl isn't hard at all.

You just need people to do what they're supposed to do. That's all.

It's like telling 150 people to stand in a straight line.
It's not hard to do. But getting it done is hard because of idiots.


Not everyone is an idiot. That's the kind of mentality that attracts trolls. It's like this, you think to yourself; "Hey, I'll DPS the boss since I have amazing DPS, while others defend the turret users"...meanwhile, someone else is thinking the same, while you're both thinking; "God, that idiot should be defending the turret...what a fucking idiot, doesn't even know his job".

A world boss in a game like gw2 (as I described above) should not require this level of coordination. The event doesn't even scale, it's a static difficult, and that is BAD. The event is poorly designed as far as its difficult goes. Not to mention, the rewards are not worth the time and effort either.
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