X'N!troph: Armor - 103 health recov/sec
Weapon - -756 all armor per hit
Yanfeer: Armor - +10% to all damage
Weapon - Conveys 20% chance to shock for 5sec
Zardon: Armor - 50% slow resist
Weapon - Conveys 3970 physical damage over 5sec
Wfuntir: Armor - 62 focus attribute bonus
Weapon - Conveys 20% chance to poison for 5sec
Xax: Armor - 653 physical damage reflected
Weapon - Conveys 20% chance to burn for 5sec
Yololo: Armor - 7% increase in magic-finding luck
Weapons - 282 health stolen on hit
Zardon's Mighty: Armor - 25% chance to reflect missiles at 50% weapon DPS
Weapon - Conveys 100% chance to freeze for 5sec
Whorlbarb: Armor - 4.7 mana recov/sec
Weapon - +10% critical hit chance
Vellinque: Armor - +15% physical armor
Weapon - +200 physical damage
Vastok: Armor - 360 physical damage reflected
Weapon - +18% atk speed
Unapom: Armor - 74 health recov/sec
Weapon - Conveys 15% chance that target flees for 3sec
Umbarmun: Armor - +35% pet and minion damage
Weapon - 48 mana stolen on hit
Tibbeek: Armor - +96 mana
Weapon - Conveys 7% chance that target flees for 12sec
Sossimu: Armor - 258 physical damage reflected
Weapon - +80 knockback
Samadow: Armor - 6% to all damage
Weapon - +100% damage to secondary targets
Riechliu: Armor - +1540 health
Weapon - Conveys 10% chance to poison for 5sec
Qzmonda: Armor - +35% pet and minion armor
Weapon - Conveys 1555 physical damage over 5sec
Orpantile: Armor - +20% ranged weapon damage bonus
Weapon - Conveys 1% chance to charm target for 1min
Meerko: Armor - +538 health
Weapon - +8% electric damage
+8% fire damage
+8% ice damage
+8% poison damage
Lovantine: Armor - +40 Strength attribute bonus
Weapon - -177 to all armor per hit
Karandir: Armor - +37 dexterity attribute bonus
Weapon - +50 knockback
Festuur: Armor - +20 vitality attribute bonus
Weapon - +20% chance to break enemy shields
L/O