Quote (ORLYYARLY @ Oct 5 2012 09:51pm)
I don't get what you mean vague.
Weapon's have a base damage which in your weapon are the physical + elemental damages added. DPS is DPS which is the average damage the weapon does over time. Some skills scale off weapon damage, some scale of weapon DPS, some don't scale with any weapon which they say right in the tooltips.
Strength adds to all weapon damage including elementals applied to your weapon as well as increasing crit damage. Focus adds to magic damage and all skills that are not minions (eg spider mines, brute, etc). So if you have a skill thats based off weapon damage you could increase both strength and focus to add up damage. Press J, and click the plus sign to see your damn right hand DPS. You can even try to min/max this by graphing crit chance vs strength's crit damage buff vs. focus damage that adds up to the skill. Hell that weapon you showed might not even be the best because it has physical and low elemental output weakening the effect of pumping focus for a dps related skill.
There's really nothing vague about that unless you can't go from a -> b -> c
oh, really
e- comment on my engineer build on the previous thread i posted on please:)
This post was edited by 1vs1 on Oct 5 2012 10:55pm