So is it just me.. Or are the hit boxes just totally not really working as intended..?
I first noticed this in act 1, where I would try and break an urn, and it decided that apparently I was trying to hit a monster, one level below, behind a wall. So of course I hit nothing at all until I moved around a bit.
So it's not a big deal.. It's not like I am constantly dying to it or anything right? Well.. You'd think so but then I made it to act 2. And found those horrible Sand Hulks that summon up pillars. And their hit boxes are just totally off. I mean one of them was double as high as the pillar itself. I mean what the.. But again.. Isn't a thaaat big of a deal.. It kills me every now and then but they're just regular mobs. Then I made it to Brood Hive.
Giant... Mother.. F'ing boss Sand Hulk summoning more pillars, bats and two shots me.. Oh yeah, and has a lot of life (playing on elite).
Now I would probably be able to kill this guy if it didn't try to shoot pillars all the time when I was trying to move.
So anyone else see this? Or is it my game that is running so very wrong on 2 computers?