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Sep 23 2012 01:01am
Quote (antmeyerx @ Sep 23 2012 04:43pm)
Def like the UI mod idea

+1


Yeah, followed up by a new overlay map or something, I don't like the size of the on screen one, always accidentally turning it off.

I think my UI mod would incorporate a better minimap positioning though, but we'll see what's possible :D!
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Sep 23 2012 01:53am
Quote (Ministry @ Sep 23 2012 03:01am)
Yeah, followed up by a new overlay map or something, I don't like the size of the on screen one, always accidentally turning it off.

I think my UI mod would incorporate a better minimap positioning though, but we'll see what's possible :D!


Definitely! Don't see why it wouldn't be possible!

Texture mod's would be sweet and maybe revamping of what an element looks like(fire, electric, etc)

The big problem i have with the UI is it seem's like everything is just way to small.
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Sep 23 2012 02:11am
Quote (Ministry @ Sep 23 2012 02:01am)
Yeah, followed up by a new overlay map or something, I don't like the size of the on screen one, always accidentally turning it off.

I think my UI mod would incorporate a better minimap positioning though, but we'll see what's possible :D!


Can mod just about everything so anything's possible :)
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Sep 23 2012 02:37am
Quote (antmeyerx @ Sep 23 2012 05:53pm)
Definitely! Don't see why it wouldn't be possible!

Texture mod's would be sweet and maybe revamping of what an element looks like(fire, electric, etc)

The big problem i have with the UI is it seem's like everything is just way to small.


I started playing at 50% UI Scale and had to bump it up just to see half the stuff.

The party UI frames are way out of the way, the pet bar is almost useless and if you have keybinds on your bar that have shift it doesn't even display them properly.
The quest objectives are often hard to read/neglected because their position and size, the minimap is too far away.

This is all playing on 1920x1080 resolution which basically causes all of the issues, but a lot of people run higher resolutions now so I think it would be a popular revamp.

Quote (dark-soul @ Sep 23 2012 06:11pm)
Can mod just about everything so anything's possible :)


Sweet
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Sep 23 2012 10:22am
Quote (Ministry @ Sep 23 2012 04:37am)
I started playing at 50% UI Scale and had to bump it up just to see half the stuff.

The party UI frames are way out of the way, the pet bar is almost useless and if you have keybinds on your bar that have shift it doesn't even display them properly.
The quest objectives are often hard to read/neglected because their position and size, the minimap is too far away.

This is all playing on 1920x1080 resolution which basically causes all of the issues, but a lot of people run higher resolutions now so I think it would be a popular revamp.



Sweet


Yeah i agree.. I added you as a friend because i'm interested to see what you do with UI. :P
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Sep 24 2012 01:49am
Quote (antmeyerx @ Sep 24 2012 02:22am)
Yeah i agree.. I added you as a friend because i'm interested to see what you do with UI. :P


:D Hopefully by the time the Modding tools are released I will still have a desire to do so!

My final exams are the start of November though so that might interrupt development (or probably the other way, development will interrupt studies)
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Sep 24 2012 06:25am
Quote (Ministry @ Sep 24 2012 03:49am)
:D Hopefully by the time the Modding tools are released I will still have a desire to do so!

My final exams are the start of November though so that might interrupt development (or probably the other way, development will interrupt studies)


Haha, i'm sure if not you someone else will come out with one! Seem's to be a popular thing that people want.
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Sep 24 2012 06:26am
Quote (yerman @ Sep 23 2012 12:05am)
Resetting skills/stats is all we need =D


No, please no.
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Sep 24 2012 06:31am
Quote (Trademarks @ Sep 24 2012 08:26am)
No, please no.


Thank's you.... i agree ruins the creativity of having your "OWN" character come up with your own build nubs

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