Quote (excellence @ 5 May 2017 23:09)
Interesting proposal.
And if this statistically favors the 2nd team by around the same percent what then? :D
i would argue it still favours the 1st team (since they are the first to go first and should the shootout be decided in the "regular" 5 shots each, team A went first 3 times as opposed to 2 times for team

- but significantly less.
ofc that all changes within a shootout as soon as someone misses we're assuming ideal cases (same percentage penalty takers in both teams in the same order), while at the same time trying to account for a certain psychological advantage for going first and thus being able to put the opponent under additional pressure.
the question is obviously what sample size we could consider big enough to ignore the fact that this ideal scenario is virtually never the case.
anyway, i fully expect this to have the desired effect - make the coinflip of who goes first less relevant for the outcome...
Quote (zarkadon @ 5 May 2017 23:23)
Not necessarily. It could be a technical advantage that is leading you to that situation where you miss 2 early penalties. Maybe your shooters are crap or the opposing keeper is Diego Alves. While psychology is indeed easily the biggest factor in shootouts, there are other factors involved as well.
well, if your team sucks or the opposing gk is just godlike you still win going 2nd. OBVIOUSLY skill plays a role, i would not dismiss that at all for a single penalty shootout. however, that's a different point entirely and still not what i'd consider a "mathematical" advantage.
to be clear, when i referred to external factors, i was talking about the rules (things the FIFA can actually influence) - team skill obviously is not part of that.
for the sake of this argument, i was thinking about the "ideal" scenario i described above and on paper, the current mode is fair (mathematically speaking) - IF you don't account for the psychological advantage. the 21% clearly prove you should though, and that's what the new mode tries to change. i mean, the whole point of that satisfyingly big sample size is to ELIMINATE the skill difference from each of the shootouts it contains.
This post was edited by fender on May 5 2017 04:43pm