Quote (Crashnburn_819 @ Jul 10 2014 09:03am)
What. Plug in 360 and run it with me tonight. Best Halo campaign. And it scaled the difficulties based on how many people were in the game. So legendary with four people was harder than one instead of being a joke.
That's what skulls were for

I'm not sure if I still have my copy or not, I'll look around for it.
I've got a couple games scheduled for after work, so probably not tonight.
Quote (Gangbang @ Jul 10 2014 08:47am)
I was pretty much saying the same thing with adding a few things. Yea feelings may not play a role in your decisions about games, but most people want to be into a game, not just play it to blow hours on killing faggets who fuck your mother online.
In essence, without getting into a raging gaming debate, I think they should separate it completely. Charge 60 bucks for the main game/campaign and then 60 bucks more for the online portion. It would fix almost all the issues going on inside developement studios and offer everyone a better experience on both ends.
Fuck with how much I play BO2I would have easily spent 60 for zombies and 60 for the online.
Same, I fucking loved zombies on bo2 lol. They could also not be dicks and stop charging people 15 bucks every other month to buy one new map, they probably still would though.
This post was edited by jadeoshbogosh on Jul 10 2014 10:11am