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Oct 18 2017 07:14am
Quote (Grizzy_Green @ Oct 18 2017 08:01am)
Shit drops at 10 am et right?


what is this shit you speak of?

i was rocking kids shit in the crucible last night. had a 5.0 efficiency against 4 dudes in the same clan lol
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Oct 18 2017 07:15am
Quote (Grizzy_Green @ Oct 18 2017 09:01am)
Shit drops at 10 am et right?



Pacific
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Oct 18 2017 08:48am
Quote (Crashnburn_819 @ Oct 18 2017 09:15am)
Pacific



Gay
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Oct 18 2017 08:53am
Quote (stuartg85 @ Oct 18 2017 07:14am)
what is this shit you speak of?

i was rocking kids shit in the crucible last night. had a 5.0 efficiency against 4 dudes in the same clan lol


Prestige raid I think?

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Oct 18 2017 11:27am
Spoilers for mechanic changes


Gauntlet
-Can only run once
-Only three orbs in the all run phase
-Both psions spawn at each wall instead of just when you’re too slow
-Centurion spawns during running

Dogs
-8 total now (one per flower)
-Dogs take different paths

Revives are there but it functions like Crucible where dying consumes your token, so at most 3 revives per encounter.

This post was edited by Crashnburn_819 on Oct 18 2017 11:28am
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Oct 18 2017 11:30am
Quote (Crashnburn_819 @ Oct 18 2017 11:27am)
Spoilers for mechanic changes


Gauntlet
-Can only run once
-Only three orbs in the all run phase
-Both psions spawn at each wall instead of just when you’re too slow
-Centurion spawns during running

Dogs
-8 total now (one per flower)
-Dogs take different paths

Revives are there but it functions like Crucible where dying consumes your token, so at most 3 revives per encounter.


Most of that looks like the things you guys came up with last week or whenever it was discussed.

Is there also a huge increase in damage and health for the enemy?
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Oct 18 2017 11:58am
Lol shits crazy so far
Member
Posts: 55,838
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Oct 18 2017 11:59am
Quote (Crashnburn_819 @ Oct 18 2017 01:27pm)
Spoilers for mechanic changes


Gauntlet
-Can only run once
-Only three orbs in the all run phase
-Both psions spawn at each wall instead of just when you’re too slow
-Centurion spawns during running

Dogs
-8 total now (one per flower)
-Dogs take different paths

Revives are there but it functions like Crucible where dying consumes your token, so at most 3 revives per encounter.



Baths
-Bathers drop an AoE of unknown effect as of yet
-More Bathers at DPS phase
-Bathers have higher health
-If you don’t clear crystals in one phase, a debuff will spawn on a plate and must be cleansed

Overall enemies are “significantly” more dangerous
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Oct 18 2017 12:01pm
Hahaha. Sooooo much hype
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Oct 18 2017 12:04pm
Damn I've been busy as fuck haven't been able to watch anything
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