Quote (Crashnburn_819 @ Oct 18 2017 01:27pm)
Spoilers for mechanic changes
Gauntlet
-Can only run once
-Only three orbs in the all run phase
-Both psions spawn at each wall instead of just when you’re too slow
-Centurion spawns during running
Dogs
-8 total now (one per flower)
-Dogs take different paths
Revives are there but it functions like Crucible where dying consumes your token, so at most 3 revives per encounter.
Baths
-Bathers drop an AoE of unknown effect as of yet
-More Bathers at DPS phase
-Bathers have higher health
-If you don’t clear crystals in one phase, a debuff will spawn on a plate and must be cleansed
Overall enemies are “significantly” more dangerous