Quote (iAmRobbi @ Jul 31 2012 11:54am)
Shorter quest gameplay? How much did you guys complained act1 and 2 were so fucking loooong. The quest line is rich and its long when you're geared in a way you can't fly trough the diff. I think you guys have yet to get over the fact when a game comes out you're not gonna rape its latest difficulty that easy. Generic Stat Items? I see no difference at all compared to d2. What were you looking for? Str/Dex/Vit/Int/All res
D2 was shit at release. When it got all its players was at the expansion release. You're complaining the fact you have to revisit areas... That's what diablo series IS, if you don't like it I don't know what you are expecting. Those complaining about the grinding/farming and not finding shit must be the ones who never found anything actually and got mad. That's also all about diablo series. Find Items before everyone, get rich, find items, use them, find items. In 1 run I was able to find a crit-os-nat helm wich I sold for 80M. + a legendary ring and a barb ammy I have yet to sell but could sell for 6-7M. Everyone gets to find their goldmine items
This is from a bunch of pages back, but i hate hearing d2 was shit at release.. so what? Instead of building on how d2 is now, they reverted back and made a game not good enough for a diablo title. There are alot of things missing from the items in d3. In d2 you could build a character around items that completely changed your character, wolfhowl, beast etc. You could build whatever you wanted and be able to do the last difficulty and have fun with what you build. In d3, all you have is main stat, vitality and all resist. thats pretty much all you look for in d3 items, anything else is a bonus. Needing so much resist wasnt shoved in your face in d2 either, needed resist? oh heres a quest to give you resist, or a charm, or a gem/rune. Not every single piece needed it to be viable. and making weapons where only dps matters was dumb too. All they had to do was rebuild on d2 and not screw around with what works. Not to mention the items had other things like slain monsters stay dead, gave you auras/skills etc, and whats the point of making legendarys have a low drop rate, and making them complete shit? They totally fucked this game and are going to try to fix it through patches/expansions and they'll be like heres all this great new stuff! that should have been at release. And pvp was fine when i played it at blizzcon, i enjoyed it more then anything i had played in a while. You dont need to balance d3 pvp when you're going to die in 2 hits anyways. They also prioritize the AH and fucked multiplayer too with how shit the looking for game etc system is. Oh yea, and runes were a good thing in d2 aswell, they gave items value so when it came to trading with other players, you knew if you were getting fair value or not for something. there is no trading in d3, its only i found this item i think is good so im gonna go see what similar are going for on the AH. I could sit here all day and type more on what they fucked up with, but all you'd need to do is read the d3 forums, any true diablo fan wouldnt be happy with this game.
oh yea, and runes were a good thing in d2 aswell, they gave items value so when it came to trading with other players, you knew if you were getting fair value or not for something. there is no trading in d3, its only i found this item i think is good so im gonna go see what similar are going for on the AH
wall of text crits for over 9000... etc
This post was edited by maristfox05 on Aug 3 2012 11:32pm