buffing throw barbs with throwing mastery adding pierce chance and synergies
adding frenzy synergy in increased stamina
druids can cast elemental buffs without having to go out of shapeshift form

nerfing the amount of fireclaw synergies required
buffing summons including wolves birds and creeper vines
llama asked if there is a chance for the druid to use more then 1 summon at a time and they said ptr is the place to ask about that but its not fully off the table
we might gets summon druids

necros
buffing mage skels
new scaling for p&b skills
paladins
holy bolt has pierce
fist of the heavens less cast delay (bringing back the bm pvp build again?)
better scaling for auras -again mention fire skill in holy fire
sorc
new light skill synergies
blaze adds rune walk speed
hydras getting less casting delay so you can put them up quicker
thunderstorm is now a nova synergy

one common thing im seeing is buff fire damage skills for every class
thorns is being tested from a % base to a flat damage value
mercs
"a lot of new runewords are made with the thought they could go very well with other mercenarys"
act1-new ranged skills that scale with lvl
act2-you can hire all 6 auras in nm+hell difficulties
act3-improved core stats and new utility skills
act5-buffed life+def and now have battlecry skill-lowers damage and def of mobs
les then i was expecting for mercs but not too bad
This post was edited by dragoneth on Dec 16 2021 01:58pm