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Jun 12 2011 03:02pm
Quote (Xenon[KoA] @ Jun 12 2011 03:51pm)
d3 just seems like its gonna be torchlight 2.0, especially since they've limited the pking entirely? last i'd seen there were group pvp arenas only.
fuck is the fun in that? esp since i hate having to rely on other ppl not fucking up, to succeed.
n2m the entire thrill of crashing a chaos run in HC


eh, the pking in d2 was already kinda cheesy imo. This coming from someone who did it for like half a decade....


the arena deal is just real organization. And that really is the highest level of pvp tbh. After doing WoW and many other mmos of similar style, I can safely say that while I am very good at solo pk, a persons true ability to play comes out when working with a team. If you can't handle that, then eh.

D3 will still be 1000000000x more solid than any of the torchlight games though. And while I do love the pvp aspect of diablo, what I love most is the actual dungeon crawler aspect of the series. It's a great game to play with friends, pvp or not.
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Jun 12 2011 03:13pm
perfect world past 30 is a grindhouse of grinding grind.


Fuck all korean mmos are like that.... cept tera they are altering it to make leveling more enjoyable for NA relase, but even if it was a grindhouse the game style and total revamp of the expectations of MMO would keep me in there.

Perfect world has positives, but it had too many negatives to make me play past 36. ie : mana usage at that level and mana regen made me spend 75% of the time afk waiting for mana, exploration/navigation if you don't know what you are doing seriously you will get lost for a long ass time, quest objectives and areas I did a quest where it told me to go south and kill along a bank and there were 1-2 spawns of what i needed for a 20 kill quest when west (decent distance) there was a field.

fiesta: quests at the start put you against level 1 monsters that can 2 shot you I got to level 5 before I had good enough damage output to kill them, map system is fucked, navigation is fucked invisiblebarriers everywhere.

allods: annoying sounds all around that you cannot mute, ass backwards exp system that makes no sense (i said it before fatigue...)

iris: invisible barriers beyond belief, you cannot jump over anything worth a shit. poor combat

lotro: most mindfuck mmo i have ever played and it was p2p I don't even want to talk aobut it

vindictus: while I love this game and its play style it is far too repetitive to play as a single game, town > dock > mission > town > dock > mission x 1m

flyff : uninspired and boring all around

A big problem with so many of these games is the gender race locks.

Trying prius atm, it has flaws like most but multi control interests me. Might try DDO. Irked to try rift, but a friend told me past rifting it is too much like WoW to even bother. AoC is coming F2P i believe... might try that.

Probably will play l4d2 a lot soon... wish i could beta test tera..

This post was edited by GEZodiac on Jun 12 2011 03:14pm
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Jun 12 2011 04:20pm
Quote (Xenon[KoA] @ Jun 12 2011 02:39pm)
yeah, ill agree memorability is a function of who you played it with, or inherent storyline & characters.

but the rest, not really.
i loved perfect world for example, on the my/sg servers. totally a pk game, no faggotry from GM intervention because onoes i got pked qq - gm's let the players control & dominate the game, was completely provided as is - which was also a main selling point of old battle.net to me.
crying to a gm didn't get you anywhere ingame. you literally had to spend hours upon hours farming for gear, for money, or to spend upwards of 4k usd (my/sg, i think equiv 10k, 12k usd in pwi) to reach a state of adeptful dominance - and then you still had to contend with all the other farmers & 3-4 main warring guilds. like, as a player, you could login and do whatever - with static outcomes from doing .. whatever.

i really dislike pwi, because the gms do bend to player bitching, make up completely backwardsass rules & penalties on pvp servers, and contradict their own rules whenever they feel like it's justifiable to the most ppl.
like banning me for pking too much on a pk server ffs. thanks bros, im totally glad i didnt pick the PVE server with the rest of those fucking carebears.

then you've got gpotato corruption, already covered, really dont wanna bitch about again.
'n the various other companies, of which.. i really cant name any I completely approve of.
ncwest completely dicking over aion.

cubizone had terrible ass customer service, servers, but they didn't fuck with the gameplay at least.

eden has great gameplay - but it remains to be seen if aeria (lol incompetent) will cross the threshold from incompetent to corrupt, or just downright stupid.

but all in all, they have endless replayability. and it's far more fun to me, being able to login and pk the closest 100 fags I see, than to replay an oldass rpg, even if it's ggnostalgia material.



ya, we cleared every dungeon 2man with mage n priest. although dear god, shark HQ took forever. the mobs started respawning on us cuz of the amt of time it took to properly kite those fking shark swordsman. doods like 1.8k-2.3k dmg critted me @ 2.5k hp + that stun skill.


i liked the way the warrior skin looked :) and still got one shotted by the end boss in malic what a dick sucker he was 5.3k hp and hes liek WHAHAHHAHAHJABAM BITCH




Edit and your still talking about terra? reminds of the the upset GW2 is goign to be looks good and good concept but stillg ona be shit D3>

This post was edited by hurt_knee on Jun 12 2011 04:21pm
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Jun 13 2011 12:05am
Quote (GEZodiac @ 13 Jun 2011 06:13)
perfect world past 30 is a grindhouse of grinding grind.


Fuck all korean mmos are like that.... cept tera they are altering it to make leveling more enjoyable for NA relase, but even if it was a grindhouse the game style and total revamp of the expectations of MMO would keep me in there.

Perfect world has positives, but it had too many negatives to make me play past 36. ie : mana usage at that level and mana regen made me spend 75% of the time afk waiting for mana, exploration/navigation if you don't know what you are doing seriously you will get lost for a long ass time, quest objectives and areas I did a quest where it told me to go south and kill along a bank and there were 1-2 spawns of what i needed for a 20 kill quest when west (decent distance) there was a field.

fiesta: quests at the start put you against level 1 monsters that can 2 shot you I got to level 5 before I had good enough damage output to kill them, map system is fucked, navigation is fucked invisiblebarriers everywhere.

allods: annoying sounds all around that you cannot mute, ass backwards exp system that makes no sense (i said it before fatigue...)

iris: invisible barriers beyond belief, you cannot jump over anything worth a shit. poor combat

lotro: most mindfuck mmo i have ever played and it was p2p I don't even want to talk aobut it

vindictus: while I love this game and its play style it is far too repetitive to play as a single game, town > dock > mission > town > dock > mission x 1m

flyff : uninspired and boring all around

A big problem with so many of these games is the gender race locks.

Trying prius atm, it has flaws like most but multi control interests me. Might try DDO. Irked to try rift, but a friend told me past rifting it is too much like WoW to even bother. AoC is coming F2P i believe... might try that.

Probably will play l4d2 a lot soon... wish i could beta test tera..


fiesta was fun until the 40s, although I played at the very start of OB when the cap was 60 and you uh, ran out of qs in the mid 40s and had to grind with fucking dumbshit BRs. there was also a priest flood which was somewhat uncommon in mmos, made it hard as fuck to get a grind party. priest soloing was mega gay :(
still capped, but wtf bored with that.

i love the grind games though. it's a direct relation of time/effort spent to reward, very little of the RNG bullshit outside of enchanting - but that varies game to game. in FW they've somewhat tapered it by not reducing the enchants on fail, but still RNG to succeed.
others still play by the old RNG to succeed and lolbreak on fail. eden's success rate past +6 is ridiculous (max 10), and you'll lose your item 100% without cash stuff, but at the same time, it's not necessary to enchant in the slightest until you cap, since you outgrow the slight atk boosts so fast.

wont list the others cuz i've literally played pmuch all of them.. but yeah <3 grind. i hate how some companies use it as the entire endgame, and substitute it for content - or make you quest grind instead of mob grind, and nerf mob xp by ridiculous rates - sup fw, but i still vastly prefer it over gw-type bullshit.
Quote (hurt_knee @ 13 Jun 2011 07:20)
i liked the way the warrior skin looked :) and still got one shotted by the end boss in malic what a dick sucker he was 5.3k hp and hes liek WHAHAHHAHAHJABAM BITCH




Edit and your still talking about terra? reminds of the the upset GW2 is goign to be looks good and good concept but stillg ona be shit D3>


yeah, you hafta run out of malic dude's aoe range. it 1 shots everything lol.
Quote (Eep @ 13 Jun 2011 06:02)
eh, the pking in d2 was already kinda cheesy imo. This coming from someone who did it for like half a decade....


the arena deal is just real organization. And that really is the highest level of pvp tbh. After doing WoW and many other mmos of similar style, I can safely say that while I am very good at solo pk, a persons true ability to play comes out when working with a team. If you can't handle that, then eh.

D3 will still be 1000000000x more solid than any of the torchlight games though. And while I do love the pvp aspect of diablo, what I love most is the actual dungeon crawler aspect of the series. It's a great game to play with friends, pvp or not.


it's not a matter of handling it, it's the concept of forcing a certain playstyle. organized pvp's nowhere near as fun as open world pking to me.

This post was edited by Xenon[KoA] on Jun 13 2011 12:05am
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Jun 13 2011 12:15am
organized pvp is great as long as it's easily accessible and not constrained. I find arenas pretty constrained. Organized pvp in the open world setting is great though.


It's not that I am advocating arenas, I am just saying that it DOES take a lot of skill to do it.
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Jun 13 2011 12:30am
My idea of fun isn't mindlessly grinding 100000 mobs for the last levels... gotta tell a story with the last levels with quests to get people into their lore of the beginning eng game content.

Also watching one of the dubbed versions of dbz and damn, they messed up masenkoha isnt kamehameha.... several times.

This post was edited by GEZodiac on Jun 13 2011 12:32am
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Jun 13 2011 12:48am
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Jun 13 2011 03:38am
sure is mojibake up in thar
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Jun 13 2011 07:26am
Quote (Xenon[KoA&#93; @ Jun 12 2011 08:29am)
tbh, i haven't found a single console rpg I've thoroughly enjoyed since the ps2. AC2 was unexpectedly great, but it has 0 replay value, especially since all the feather/chest collection is essentially a huge run-to-the-marked-location, collect, repeat~ grind.
whereas resonance of fate seems to be based around replaying'n replaying the same storyline, and others like atelier rorona force a time limit on you, with 0 endgame - essentially you spam the cheapest/fastest items to produce, and assignment's cleared. strict time restrictions on taking any sort of exploratory action with a terrible ass combat system akin to ff13's X-mashing, and you get what could've been an otherwise enjoyable game into needlessly complicated bullshit. albeit cute bullshit. demon's souls has a ruthlessly punishing game system, where you're basically forced to replay ad nauseum, the same levels over and over, until you get used to where various monsters spawn, how they attack, and just hope you pass some of the stupidass horde/flood rushes of mobs by pure luck and not get stun/block locked. the mulitplayer is absolutely ridiculous, and doesn't encourage leveling up to any extent because then you'll outlevel the tier where the most players are, in an already dwindling game. if anything it's like wander around this medieval world and hope to fuck black phantoms / infernofag phantoms don't pop into your game to wreck whatever meagre progress you just made.

killzone 3? fps, fun multiplayer. that's really one of the only games on ps3 i don't regret buying. fuck the rest of it's "online multiplayer" which is essentially trophy whoring bullshit, with 0 actual online gameplay.
folklore was alright. sorta limited exploration'n annoying camera angles, but otherwise fun.
i can go on, for 20+ other titles. all of which got rave reviews, but really, just felt like a fucking waste of time with shallow mechanics, story; 1/2 of which could've been released on ps2 and utterly failed to make use of the ps3's graphic & cpu potential.

waiting for rune factory: oceans, maybe catherine, definitely that alice game, ace combat 7. beyond that, idfk.

tl;dr, no point in buying a console game for replayability at $60 when endless grind f2ps are a dime a dozen. sure they lack story, but they make up for that with the inter-player connectivity & interaction. plus the thrill of pking and raging all those srsmode tryhards, carebears, and qqers at large.
why go back to a single console game, when you can just continue the grind? where you get rewarded for time spent, (or money spent, in the absence of time, hurr), sometimes skill, and all these various trophies to lord over the rest of the population?
the sheer competitiveness of it - and the volume at which it's available, hands down beats out this generation's console games, to me.

sure the mechanics in f2ps are by and large the same, but there's just so many different variations, you can keep skipping around until you find one fun enough to hang around in for a bit. best of all, without paying a dime.

i read
and typed out another tl:dr of my own that pretty much says this "personally ild rather pay to surf through console games than try to fuck with demanding low quality not really free "ftp"s


Psh the mechanics aren't just the same, they're bad... bad rip offs of wow 9 times outa 10... the other one being an underfunded glitchy piece of junk that should never have hit the cloud. Korean ones are the worst
there hasn't been pking in any mmo since hc diablo 2... hardcore is a thing of the past it just doesn't mean anything to kill some scrub so O NO! he has to go back to town... listening to people bitch about nothing bores me

Multplayer games available for console play just sooo much better than any "hotkey 5 6 7 4 2 4 3 4 5 4 3 4 2 4 2 42222222" pvp. what i will give these games is that they combine two things that are by themselves demonstrated in far superior fashion in console games. these are the single player rpg character experience, and the competitive multiplayer experience; they are mmo that's their only draw. ild rather beat dragon age 2 and then work on miscellaneous collectibles and replays until whatever comes next ( dungeon seige 3 comes out 2 tuesdays from now) while taking breaks for awesome multiplayer cod, reach, shift2, tekken, ssf4, fuck ild rather play risk factions multiplayer than a ftp mmo.

i understand that not everyone has the money to go buy new game once a month... however i do, and have no reason to settle for a sub par, glitchey, and hacked free download that demands thousands of hours from me just to get a couple of attractive skills that i will mash constantly until i get bored of looking at the same thing day in, day out... and it's not like 360 games are all 60 bucks theres a ton of good games out there, lately the xbla has been coming up with some really cool 2d stuff, trials, limbo, dishwasher vs, etc. they usually start at 10-15 bucks dishwasher is fucking awesome; coolest ninja game ever. You can pick up used sprpg s like resonance, neir, star ocean, enchanted arms, dragon age, oblivion, ff13, ac 1 2 bro, fable 2 n 3, borderlands, fallout 3, mass effect, bioshock, each for 20 bucks a pop beat them shelf it and move on it's only 20 bucks i spent 5 times that at the bar last night. and i'm only throwing out a small portion of the good rpg titles out there for 360 and only ones for under 30 bucks. i'm not even getting into action, adventure, fighting, racing, shooter, or puzzle games (which are all also much more awesome on console unless yould like to take shots at guilty gear or mirrors edge as well).


the cost of video games is kindof a non issue for me if there was a decent ftp out there ild probably sink a lot more money into it than i do into console games. there just isn't one, even the best are just... sufferable... dungeoun seige is supposed to be a legit omrpg for console, the demo was cool enough. hopefully square didn't make another fail omrpg like borderlands. either way there are still plenty of games ild like to play and beat until skyrim comes out

MOTHER FUCKING SKYRIM 11/11/11
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Jun 13 2011 09:52am
motherfucking tera, it may be a korean mmo but just pressing the keybind wont work. You have to aim, and that's what has gotten me the most, also the character designs and graphics... lancer is badass.
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