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Jun 11 2011 10:08pm
re-re
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Jun 11 2011 11:38pm
Quote (GEZodiac @ Jun 10 2011 03:25pm)
to me console games are just bad, no replay ability and too short. 60$ for maybe 1 week of actual gameplay then sits on shelf.


your not buying good ones then

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Jun 12 2011 07:33am
Quote (Xenon[KoA] @ Jun 10 2011 03:23pm)
the pvp's fun, bgs every hour or so.
decent balance, although 2h dominates -_-
i dropped it for other games tho



yeah bro, paying $60 for a console game totally makes it a better game.
just watch them push shit back another 1/2 yr or so. i can list a dickload of ps3 games that were supposed to be out Q1, which they're now saying, lol we never said that, expect Q4 at the earliest. delays hurr.
fucking sick of that shit, I'll play w/e's fun, regardless of payment module.

dont be like that money has nothing to do with it ive spent hundreds on ftp games.. 2moons especially back in the day...
i've just noticed that ftp mmo rpgs seem to always lack in content they are designed to go on forever but feel like just take forever. stories are generally completely lost and never look, feel, or play as well as a smoothly tweaked and tuned console release
Member
Posts: 14,631
Joined: Sep 14 2006
Gold: 575.56
Jun 12 2011 07:38am
Quote (GEZodiac @ Jun 10 2011 03:25pm)
to me console games are just bad, no replay ability and too short. 60$ for maybe 1 week of actual gameplay then sits on shelf.


Quote (hurt_knee @ Jun 11 2011 11:38pm)
your not buying good ones then


you can always go back to a good console game
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Joined: Dec 15 2004
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Jun 12 2011 08:29am
Quote (Ideophobe @ 12 Jun 2011 22:33)
dont be like that money has nothing to do with it ive spent hundreds on ftp games.. 2moons especially back in the day...
i've just noticed that ftp mmo rpgs seem to always lack in content they are designed to go on forever but feel like just take forever. stories are generally completely lost and never look, feel, or play as well as a smoothly tweaked and tuned console release


tbh, i haven't found a single console rpg I've thoroughly enjoyed since the ps2. AC2 was unexpectedly great, but it has 0 replay value, especially since all the feather/chest collection is essentially a huge run-to-the-marked-location, collect, repeat~ grind.
whereas resonance of fate seems to be based around replaying'n replaying the same storyline, and others like atelier rorona force a time limit on you, with 0 endgame - essentially you spam the cheapest/fastest items to produce, and assignment's cleared. strict time restrictions on taking any sort of exploratory action with a terrible ass combat system akin to ff13's X-mashing, and you get what could've been an otherwise enjoyable game into needlessly complicated bullshit. albeit cute bullshit. demon's souls has a ruthlessly punishing game system, where you're basically forced to replay ad nauseum, the same levels over and over, until you get used to where various monsters spawn, how they attack, and just hope you pass some of the stupidass horde/flood rushes of mobs by pure luck and not get stun/block locked. the mulitplayer is absolutely ridiculous, and doesn't encourage leveling up to any extent because then you'll outlevel the tier where the most players are, in an already dwindling game. if anything it's like wander around this medieval world and hope to fuck black phantoms / infernofag phantoms don't pop into your game to wreck whatever meagre progress you just made.

killzone 3? fps, fun multiplayer. that's really one of the only games on ps3 i don't regret buying. fuck the rest of it's "online multiplayer" which is essentially trophy whoring bullshit, with 0 actual online gameplay.
folklore was alright. sorta limited exploration'n annoying camera angles, but otherwise fun.
i can go on, for 20+ other titles. all of which got rave reviews, but really, just felt like a fucking waste of time with shallow mechanics, story; 1/2 of which could've been released on ps2 and utterly failed to make use of the ps3's graphic & cpu potential.

waiting for rune factory: oceans, maybe catherine, definitely that alice game, ace combat 7. beyond that, idfk.

tl;dr, no point in buying a console game for replayability at $60 when endless grind f2ps are a dime a dozen. sure they lack story, but they make up for that with the inter-player connectivity & interaction. plus the thrill of pking and raging all those srsmode tryhards, carebears, and qqers at large.
why go back to a single console game, when you can just continue the grind? where you get rewarded for time spent, (or money spent, in the absence of time, hurr), sometimes skill, and all these various trophies to lord over the rest of the population?
the sheer competitiveness of it - and the volume at which it's available, hands down beats out this generation's console games, to me.

sure the mechanics in f2ps are by and large the same, but there's just so many different variations, you can keep skipping around until you find one fun enough to hang around in for a bit. best of all, without paying a dime.


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Jun 12 2011 08:39am
tl;dr of the tl;dr:
single player console games're like paying to masturbate.
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Jun 12 2011 12:48pm
Quote (Xenon[KoA] @ Jun 12 2011 09:39am)
tl;dr of the tl;dr:
single player console games're like paying to masturbate.


Your analogies of ff4 and ff6 are disappointing to say the least

This post was edited by Eep on Jun 12 2011 12:48pm
Member
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Jun 12 2011 01:37pm
Quote (Eep @ 13 Jun 2011 03:48)
Your analogies of ff4 and ff6 are disappointing to say the least


when was the last fucking time you played ff4 or ff6?
cuz i was super elated when I finally got my hands on a ctrigger cart, and then played it a grand total of never.
been sitting in a bin for 6 years, along with the rest of my snes crap.

no point keeping stuff ya never use
Member
Posts: 23,862
Joined: Aug 16 2006
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Jun 12 2011 01:42pm
Quote (Xenon[KoA] @ Jun 12 2011 02:37pm)
when was the last fucking time you played ff4 or ff6?
cuz i was super elated when I finally got my hands on a ctrigger cart, and then played it a grand total of never.
been sitting in a bin for 6 years, along with the rest of my snes crap.

no point keeping stuff ya never use


Uh, I played both within the last 365 days

called an emulator. Seeing as you no doubt spend lots of time on a computer, might as well emulate shit. Carts are more for nostalgia and collecting.


However these games are still technically 'single player console games' no matter where you play them. Just sayin'
Member
Posts: 26,802
Joined: Aug 14 2006
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Jun 12 2011 01:45pm
Quote (Xenon[KoA] @ Jun 12 2011 01:37pm)
when was the last fucking time you played ff4 or ff6?
cuz i was super elated when I finally got my hands on a ctrigger cart, and then played it a grand total of never.
been sitting in a bin for 6 years, along with the rest of my snes crap.

no point keeping stuff ya never use


cb is done today fgt
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