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Member
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Dec 11 2010 09:54pm
Quote (Xenon[KoA] @ Dec 12 2010 03:51am)
i think you mean the reverse, because nothing's ruined old school grinders like the faggoty western audience attracted to mmos since world of casualcraft.
gimme a lvl cap of 300 and multiple rebirths, open world pk, and a server free of gm interference just cuz 1 guild's dominating the server~


It's sad that any potential of an MMO will get ruined by gold farmers.
Member
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Dec 11 2010 09:54pm
Quote (Eep @ Dec 11 2010 09:51pm)
you must have the 2 confused


HoN has no hacks


edit: because they have a real company behind them


kinda like saying neopets dont have hacks :X
u dont fire 489534789 rounds a secound it just dosnt happen.
I cant TRULY judge for I only played for 100 games or so most of wich wtf.
Member
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Dec 11 2010 09:57pm
Quote (Xenon[KoA] @ Dec 11 2010 10:51pm)
i think you mean the reverse, because nothing's ruined old school grinders like the faggoty western audience attracted to mmos since world of casualcraft.
gimme a lvl cap of 300 and multiple rebirths, open world pk, and a server free of gm interference just cuz 1 guild's dominating the server~


Huh?

World of Warcraft was actually a great game when it was first released


You could chat cross faction (albeit you had to speak l33t), there were many good strats and very very minor mechanical quirks you could use to your advantage, etcetc


It was great, then a friend of a friend got a hold of it, and that friend informed his other friends (who up to that point had played custom maps on sc or neopets) and they came. Then they complained that this guy was able to do all kinds of pro shit with clever use of macros to dominate his fuckin' back pedaling mouse clicking self, and the shit got nerfed, and here we are today.


And now, since casuals are the ones who are the most whiney, most annoying and (sadly) make up the majority of players....games everywhere are catering to them.


Thus you have every mmo released post EQ2 sans a very select few.


The 'west' still has the majority of real gamers, but we are far out shadowed by the casuals these days. And if you are trying to turn a profit, who are you going to cater to?

This post was edited by Eep on Dec 11 2010 10:06pm
Member
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Joined: Dec 15 2004
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Dec 11 2010 09:58pm
Quote (Tsukiyomi @ Dec 12 2010 03:54am)
It's sad that any potential of an MMO will get ruined by gold farmers.


not really.
the gold spam is annoying, but the actual impact of ppl buying gold is fairly low in F2Ps, since it's usually far more efficient to just buy CS shit and sell that.

for p2ps? depends. buying gold doesn't buy you skill though, and p2ps usually have more active gm's to take care of that shit.

fucking casuals acting like they deserve everything handed to them for free, and pve servers/flags on a badass pvp game & related QQIGOTKILLEDINAPVPZONEWHILEIWASPVEING bullshit, ruin games outright.
Member
Posts: 23,862
Joined: Aug 16 2006
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Dec 11 2010 09:59pm
Quote (Tsukiyomi @ Dec 11 2010 10:54pm)
It's sad that any potential of an MMO will get ruined by gold farmers.


no, games are ruined by rich casual idiots who actually buy the shit
Member
Posts: 10,348
Joined: Dec 15 2004
Gold: 78.00
Dec 11 2010 10:06pm
Quote (Eep @ Dec 12 2010 03:57am)
Huh?

World of Warcraft was actually a great game when it was first released


You could chat cross faction (albeit you had to speak l33t), there were many good strats and very very minor mechanical quirks you could use to your advantage, etcetc


It was great, then a friend of a friend got a hold of it, and that friend informed his other friends (who up to that point had played custom maps on sc or neopets) about it and they came. Then they complained that this guy was able to switch his equipment and skills fast with clever use of macros to dominate his fuckin' back pedaling mouse clicking self, and shit got nerfed, and here we are today.


And now, since casuals are the ones who are the most whiney, most annoying and (sadly) make up the majority of players....games everywhere are catering to them.


Thus you have ever mmo released post EQ2 sans a very select few.


The 'west' still has the majority of real gamers, but we are far out shadowed by the casuals these days. And if you are trying to turn a profit, who are you going to cater to?

lol@bold.

i understand WHY they're catering to casuals, but jesus fuck, I wish the production team would just fucking stand by their game for once and tell those niggerfaggots to go fuck themselves, if their free time is so precious.

it might have been a great game, but there's no arguing against the fact that it widely brought "normal" people into mmos, vs gamers who actually played games for the fun or challenge, instead of whining on forums for 9001 hours or spending days writing stupid fucking petitions because they don't want to play the game they signed up to play.

the perfect solution to all this casualfag bullshit is just to give it to them. enable 100% drop, 5x xp, whatever the fuck, but give them -100% pvp defense and a giant unremoveable tag over their heads that says "I am a gigantic faggot", or "I have a wife, 3 kids, 2 cars and a dog, so i expect everything handed to me ingame for minimal effort".

Member
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Dec 11 2010 10:07pm
Quote (Xenon[KoA] @ Dec 12 2010 05:51am)
i think you mean the reverse, because nothing's ruined old school grinders like the faggoty western audience attracted to mmos since world of casualcraft.
gimme a lvl cap of 300 and multiple rebirths, open world pk, and a server free of gm interference just cuz 1 guild's dominating the server~


I agree for some part that casuals ruined mmo's, but honestly, I'm not going to bitch that I miss korean grinding from eg lineage 2.
Member
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Dec 11 2010 10:09pm
Quote (Aydar @ Dec 12 2010 04:07am)
I agree for some part that casuals ruined mmo's, but honestly, I'm not going to bitch that I miss korean grinding from eg lineage 2.


yeah well, there's where we differ. I like the concept of time invested = results. n2m raging all those fucking BRs when you just kill them for no reason apart from them being BR.
Member
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Dec 11 2010 10:10pm
Quote (Aydar @ Dec 11 2010 11:07pm)
I agree for some part that casuals ruined mmo's, but honestly, I'm not going to bitch that I miss korean grinding from eg lineage 2.


Lol you don't know grinding.

SpaceCowboys Online had the worst grinding ever. 1-30 took about 3 days, and the level cap was 100, and getting from 80-85 took 3 months of straight grinding.
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Dec 11 2010 10:10pm
Holy shit!
lol.
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