Quote (Blah58 @ Oct 15 2015 12:54am)
I've let you distract away from the main argument for too long. For arguments sake lets say you are right, 100 foot drop sure. That doesn't change the issue that after ~1000 - 2000 of those ~20,000+ walkers go over the cliff they will stop dying. Then you wasted a lot of resources on a 1km long wall needed to guide them all the way over to the opposite side of tbe quarry.
Not to mention the zombies will start falling in before the entire area is cleared which will screw the plan up even more.
Also not to mention if the zombies are only immobile/mobile impaired (which most of them probably will be with that shit plan) then you still have the noise issue.
Your plan sucks, get over it.
why do you think the "wall" has to be 1 km?
did they have to build a "wall" for all 20 km of their march?
if they fall in - great isn't that the plan to kill/disable them permanently? If some survive - oh well - easy pickings.
If someone sounds an alarm - and ruins the plan, it doesn't mean the plan was faulty, just the idiot who sounded the horn is.
Marching them 1/2 km to their death > marching them 20 km to set them free.
Wtf - you think Rick is Moses - get over it - Rick's plan sucked and so do you.
I'm glad you finally admitted to yourself I was right about the 100-120 foot drop.
When are you going to admit to yourself you have absolutely no idea what you're talking about and are just wasting your time pressing buttons on a keyboard?