Quote (WNxIrvine @ Oct 14 2015 05:53am)
No because the quarry was already failing. After the Walker problem is sorted and they have the time to spare maybe they will decide to rebuild it.
Quote (Arsenic_Touch @ Oct 14 2015 05:53am)
There was nothing to do to reinforce it at the time, though it would be a good idea to fix it up later. They'd have to reinforce the front and back. We only saw the front part with the truck that fell, I have no idea how open the back end of the quarry is.
Reinforcing it wouldn't necessarily be the only approach. Two things that crossed my mind:
1) Kill a few at a time, from a distance. Remember the gravel hill it showed the new walkers falling down? Clearly walkers aren't able to climb that hill. So they could set up at the top of the hill and start dwindling the herd. It could be with fire or maybe a spear-like contraption. There would be no hurry. They could be safe and energy conscious. The goal would be to eventually kill 50-70% of them. Enough that the herd wouldn't be bursting at the seams but could still keep attracting more. This would make reinforcement easier later.
2) Let out some but not all at once. Set up two sources of loud noise, one at the aforementioned hill they can't climb and the other at the exit they were going to use. The portion of the herd on the hill's side would be more attracted to the loud noise there than they would be to following the ones from the other half. After u get a decent amount get out, drive a tractor into the gap. Once that's in, there will be nothing pulling the herd to that exit anymore and "Hillside Siren" would be the biggest draw, thereby keeping about half of the herd in.