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May 15 2009 07:12am
hmm tossa lukee joku RESTART IN 3 MINUTES mitä se meinaa :O?

onks tää niinku joku ls reset XD
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May 15 2009 07:13am
Quote (med0 @ Fri, 15 May 2009, 16:12)
hmm tossa lukee joku RESTART IN 3 MINUTES mitä se meinaa :O?

onks tää niinku joku ls reset XD


päivitys

muista clearata cache välis nii ei tuu ongelmii
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May 15 2009 07:14am
Quote (MikkoU @ Fri, May 15 2009, 01:13pm)
päivitys

muista clearata cache välis nii ei tuu ongelmii


mikä? ja miks?
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May 15 2009 07:22am
Quote (med0 @ Fri, 15 May 2009, 16:14)
mikä? ja miks?


no siks ko mikko sanoo?
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May 15 2009 07:23am
v1.15 Release Notes:

* Spawn rate of Evil Presence has been increased
* Added a /quality command, that can be used to set your client quality. This is useful if you have a slower computer. Check the command reference for more info.
* No Maze catacombs has been removed (as it was originally planned to ONLY be a stepping stone into maze catacombs)
* Drop rates have been increased (the rate at which a monster may drop an item)
* Updated checkboxes on client to look more intuitively like a checkbox
* Leveling up in Arena will automatically advance the level of the resummon monster, so you don't have to go back to town (MCC still resets)
* Hovering over groups now shows who is in the group
* Rogues, Monks, and Ninjas can now detect trapdoors and allow your party to optionally use them or not. (Only requires that one of these characters is in the group, not necessarily the leader)
* Added Objectives to the game (See Below for more details)
* Added a Looking For Group (LFG) system. Each time someone creates a group that you could join, you will be notified, and be able to Join it directly by clicking the Join button next to the game in the bottom right section of the screen. The notifications will appear no matter where you are, as long as you are not already in another group. This allows both those creating games, and those that wish to join the ability to easily find others to group with.


Objectives are mini accomplishments you can achieve with your character. The criteria of each objective varies. Some simply require a certain level, others require completing a previous objective first. Completion of an objective will result in a reward to your character (which varies from objective to objective). As of this release, all objectives are obtainable only in the Catacombs. When an objective is enabled, you will be notified in the chat box window.

I am pretty sure I missed a lot of other small details, but will update this topic if I remember them.

You'll need client 1.15.0 to login (clear cache/refresh if it doesn't show up).
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May 15 2009 07:49am
mite saa sellasen mustan pallon?

This post was edited by finseppo on May 15 2009 07:50am
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May 15 2009 07:50am
Hei löysin ekaa kertaa jonku ihmeellisen charmin onko tällää jtn arvoa :):

Godly focused heal tier 1:
1 glancing blow
1 power shot
1 to2 mana per attack
1 magic luck
2 exp gained
10 max mana
vitality 4
3 dexterity
Member
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May 15 2009 07:52am
Quote (med0 @ Fri, 15 May 2009, 16:50)
Hei löysin ekaa kertaa jonku ihmeellisen charmin onko tällää jtn arvoa :):

Godly focused heal tier 1:
1 glancing blow
1 power shot
1 to2 mana per attack
1 magic luck
2 exp gained
10 max mana
vitality 4
3 dexterity


mikä tos on ihmeellistä?

ja pastee ne statsit tänne sun profilesta äläkä manuaalisesti ei huoh :D


Quote (finseppo @ Fri, 15 May 2009, 16:49)
mite saa sellasen mustan pallon?


wat
Member
Posts: 47,508
Joined: Apr 10 2007
Gold: 24,297.85
May 15 2009 07:52am
Quote (med0 @ Fri, 15 May 2009, 16:50)
Hei löysin ekaa kertaa jonku ihmeellisen charmin onko tällää jtn arvoa :):

Godly focused heal tier 1:
1 glancing blow
1 power shot
1 to2 mana per attack
1 magic luck
2 exp gained
10 max mana
vitality 4
3 dexterity


1-2 fg hc
Member
Posts: 11,662
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May 15 2009 07:53am
Quote (Rzi @ Fri, May 15 2009, 01:52pm)
1-2 fg hc


ok pistän yhe fg :)
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