Quote (Ghot @ Aug 22 2015 08:26am)
That's NOT true.
Take this as proof. If I stand behind and umpire or a golfer teeing off, I can see the ball clear as day with no blurring.
However, if I stand to the side of said golfer or batter, I can definitely see blurring of the base ball or the golf ball.
My point is, I don't think the human eye COULD see the difference. If it could, then wouldn't I be able to see the base ball NOT blur from a side view.
In other words, I think the human eye itself has a limit to how fast it can process what it sees. If it didn't, then I should see no blurring on a 90mph pitch, when viewed from the side.
As to monitors, I have to believe that the same holds true. Sure you can make a monitor that will show a 144fps game at 144Hz refresh rate, but is the EYE even be able to tell the difference.
/e Take a hummingbird. There is no way ANYONE can SEE it's individual wing flaps...until slow motion is enabled. Unfortunately the human eye doesn't have a slow motion switch.
Depends how far away you're standing from the pitch too, Since motion blur in vision is largely related to how fast an object crosses your field of view, The closer the object is to you, the less area it has to travel to cross your field of view. (this is assuming you're just looking straight ahead at a fixed point, and not moving your head to try to keep sight of the ball)
Do 100+mph in a car, Look out the window.. Objects close to you are moving in a giant blur, Objects a little further out are moving less blurry, So on so on. You're still seeing them at the same speed.
It's a little different with monitors though, Because they strobe 60-144 times a second, depending on your refresh rate.
Either way, Now i'm late for work lol
afk
Quote (Ghot @ Aug 22 2015 08:36am)
What I'm trying to say is that, no matter how fast a screen can refresh, it will always be limited by how fast the human eye can process the information.
Which is fine, I completely agree. But the limit of the eye is DEFINATELY not 60fps
Hell i doubt its even 150-200fps
This post was edited by Rikuo on Aug 22 2015 09:38am