Patch 17.34.04 (July 31, 2012)
Cool New Stuff
Berserker skills adjusted. (Just the skills—berserkers are still totally maladjusted.)
Thunder Strike
Decreased charging time for ranks 1–3 to 0.8 seconds (maintains full charge for 2 seconds)
Decreased charging time for ranks 4–9 to 0.65 seconds (maintains full charge for 2 seconds)
Damage from overcharging every 0.45 seconds
Cyclone
Decreased charging time for ranks 1–3 to 0.8 seconds (maintains full charge for 2 seconds)
Decreased charging time for ranks 4–9 to 0.65 seconds (maintains full charge for 2 seconds)
Damage from overcharging every 0.4 seconds
Vampiric Blow
Decreased charging time to 0.8 seconds (maintains full charge for 2 seconds)
Lethal Strike
Decreased charging time to 0.8 seconds (maintains full charge for 2 seconds)
Unchained Anger
Reduced hit point cost
Rank 1 : 748 to 640
Rank 2 : 1,350 to 884
Rank 3 : 2,303 to 1,221
Rank 4 : 3,784 to 1,685
Rank 5 : 6,467 to 2,329
Rank 6 : 10,198 to 3,261
Skill Added: Cyclone Intensity
Obtained at level 26
Cyclone deals full damage, even across multiple targets.
Passive
Added new gear drops for Kelsaik’s Nest (Hard).
Bind-on-pickup weapons of similar power to the dreamkeeper series:
Fire Talons, Ice Talons (warrior)
Emberspar, Frostspar (lancer)
Flamewright, Frostwright (slayer)
Firewing, Icewing (berserker)
Flamecoil, Frostcoil (sorcerer)
Firebow, Icebow (archer)
Pillar of Fire, Pillar of Ice (priest)
Emberneedle, Rimetorch (mystic)
Miscellaneous Changes
Decreased warrior tank buffs in the Instance Matching system:
BEFORE NOW
Damage Down 30% Down 20%
Reaction Down 70% Down 50%
Aggro Up 40%
Improved drop rates in high-level instances:
Labyrinth of Terror (Hard)
Ebon Tower (Hard)
Kelsaik’s Nest (Hard)
Fane of Kaprima (Normal and Hard)
Balder’s Temple (Normal and Hard)
Extended the ruling period for vanarchs from three to four weeks. For those who asked, no, you may not be named vanarch for life.
The cooldown timer for rejoining a guild (either the previous guild or a new guild) now starts from the moment you join a guild.
Formerly, this was from the time you withdraw from a guild.
Cooldown changed from 24 hours to seven days, but it starts the moment you join a guild.
Players now vote to change loot settings in a party.
Added buffs for using Instance Matching.
If one or two players apply…
Defensive Class (Tank): Attack Speed 4%, Defense 10%, Aggro 20%, Reaction Resistance 30%
Offensive (DPS)/Restoration (Healing) Class: Attack Speed 4%, Defense 10%, Damage 10%
If three people apply…
Tank: Attack Speed 3%, Defense 5%, Aggro 15%, Reaction Resistance 20%
DPS/Healing: Attack Speed 3%, Defense 5%, Damage 5%
If four people apply…
Tank: Attack Speed 2%, Defense 3%, Aggro 5%, Reaction Resistance 10%
DPS/Healing: Attack Speed 2%, Defense 3%, Damage 3%
New fifteen-minute “Dropout” status added.
Applies to players who drop out of a party and party leaders who disband a party after being matched through the Instance Matching system.
Does not affect players kicked from parties.
New “Execute the Executioner” quest added.
Changed Chimakur’s spawn time to a uniform 90 seconds and reduced its drop rates.
Bugs Squashed
Fixed the problem of warrior tanks occasionally not receiving Instance Matching buffs. Contrary to rumor, lancers were not behind it.
Fixed the problem of some quest items remaining in inventory when the related quests were dropped. Now you can learn to let go.
Fixed the problem of Kaprima maintaining Fiery Rage status even after resetting from previous rage in the Fane of Kaprima.
Advanced ingredients no longer drop after successful gathering attempts.
Fixed the problem where players under the “join guild” cooldown were able to create and join guilds. No more willy-nilly guilding up.
Fixed the problem where the “Entrepreneurial Spirit” quest would take more normetal ore and star essence than the quest asks for.
Fixed the problem of “conversation” social actions appearing when interacting with the vanarch flag object.
Fixed the problem where candidate names were cut from the vanarch competition UI when a candidate’s name exceeded 12 characters.
Deathmatch announcements are no longer blocked and no longer appear as a string of pound signs (##############). Stupid ####### bug.
Players can now delete the cave charge item obtained during the “Pulling the Fangs” quest.
Known Issues
When trying to use the “Notes” function in the Friends list, there is room for only 16 characters for the friend added last.
This post was edited by missalaire on Jul 30 2012 07:40pm