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Feb 27 2012 08:27am
Quote (gateguy @ Feb 27 2012 05:49am)
Well, was generally excluding GW2 from that generalization (see above post), but generally speaking, PvE is what keeps most MMOs alive, unless PvP is done (hopefully) right like in GW2.



Have a console (irrelevant?). Haven't played an MMO in years. I don't like getting milked for shitty games. Difference is, Tera actually feels somewhat fun to play (for as far as I've played, at least), whereas other MMOs are just loot grinds right off the bat.


All MMO's are grinds. Thats why the market is in such dissarray at the moment. The best pvp game is a 10+ year old game (DAOC), and the best pve game is nearly as old (WoW). The industry doesnt need generic pve copy # 473,460. You wonder why WoW is so popular still? Because people know there is no point in going to another pve game to do the same thing they already do in WOW.

GW2 is basically the last (pvp) hope for the MMO Genre.

From most of the tera videos ive seen I cant tell if the beta testers just have horrible pc's or if the server is just that laggy.

This post was edited by steezinNA on Feb 27 2012 08:32am
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Feb 27 2012 08:36am
Quote (steezinNA @ Feb 27 2012 09:27am)
All MMO's are grinds. Thats why the market is in such dissarray at the moment. The best pvp game is a 10+ year old game (DAOC), and the best pve game is nearly as old (WoW). The industry doesnt need generic pve copy # 473,460. You wonder why WoW is so popular still? Because people know there is no point in going to another pve game to do the same thing they already do in WOW.

GW2 is basically the last (pvp) hope for the MMO Genre.

From most of the tera videos ive seen I cant tell if the beta testers just have horrible pc's or if the server is just that laggy.


Horrible computers, the gameplay is extremely smooth.
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Feb 27 2012 09:04am
Quote (Touhou @ Feb 27 2012 07:36am)
Horrible computers, the gameplay is extremely smooth.


I figured, though it seemed at times in the video the game itself (not the video recording) became sluggish in responses to player interactions, which would lead me to believe the game would be a mess @ release with 1000's of people filling a server as opposed to a CBT which has maybe a few hundred at once?
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Feb 27 2012 09:33am
Quote (steezinNA @ Feb 27 2012 11:04am)
I figured, though it  seemed at times in the video the game itself (not the video recording) became sluggish in responses to player interactions, which would lead me to believe the game would be a mess @ release with 1000's of people filling a server as opposed to a CBT which has maybe a few hundred at once?


On my comp (which is shitty), I played on near-max settings with very smooth, near-flawless gameplay.

Quote (steezinNA @ Feb 27 2012 10:27am)
All MMO's are grinds. Thats why the market is in such dissarray at the moment. The best pvp game is a 10+ year old game (DAOC), and the best pve game is nearly as old (WoW). The industry doesnt need generic pve copy # 473,460. You wonder why WoW is so popular still? Because people know there is no point in going to another pve game to do the same thing they already do in WOW.

GW2 is basically the last (pvp) hope for the MMO Genre.

From most of the tera videos ive seen I cant tell if the beta testers just have horrible pc's or if the server is just that laggy.


Tera may be an MMO, and it may be a grind, but it PLAYS differently. That is the important part. What you are doing while you are playing is irrelevant, as long as the playing itself is fun.

In other words: In other MMOs, you grind loot for the sake of grinding loot. In Tera, the combat is rewarding in and of itself; the loot feels more like a compliment than a main attraction.

The same is true for any rpg. A good rpg makes you keep playing because of interesting enemies/combat. A bad rpg makes you keep playing just to get better loot.

This post was edited by gateguy on Feb 27 2012 09:35am
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Feb 27 2012 10:17am
Quote (gateguy @ Feb 27 2012 08:33am)
On my comp (which is shitty), I played on near-max settings with very smooth, near-flawless gameplay.



Tera may be an MMO, and it may be a grind, but it PLAYS differently. That is the important part. What you are doing while you are playing is irrelevant, as long as the playing itself is fun.

In other words: In other MMOs, you grind loot for the sake of grinding loot. In Tera, the combat is rewarding in and of itself; the loot feels more like a compliment than a main attraction.

The same is true for any rpg. A good rpg makes you keep playing because of interesting enemies/combat. A bad rpg makes you keep playing just to get better loot.


There is no such thing as "rewarding combat". The reward is the fat loot. And to say that a bad rpg makes you keep playing just to get better loot shows me you're about as casual of a gamer as they come.

Who cares what the enemies look like? They are going to respawn with the same damn pixels in 30 seconds anyways.

The problem these days is these so called "gamers" want fluff more than they want the actual game to be fun and lasting with content and abilities and dungeons that work. Do you know why most of these games fail? Its because the average (Casual Gamer) wants completely irrelevant things like new armor skins, pets to follow that do nothing, more customizable character models (sorry but when im stabbing you in the face with my sword im not gonna say "oh wow look at those sweet green eyes this guy has").

Which is also why I think GW2 will be a total fail. The amount of random, terrible, casual, super casual gamers they allowed to just randomly sign up for a closed beta via facebook is atrocious. 315k (# of people who LIKE GW2 on FB alone) likely signed up for the gw2 beta. Of those, im sure MAYBE 10000 of those people are actual serious gamers who know what it takes for a game to be successful at release and know how to actually beta a game. There will be 1000's of people betaing gw2 just to "play it" rather than make sure the game comes out working with minimal exploitive bugs, abilities, etc.

Watching most of these tera videos its likely the game will trend toward the same fail release as most games. Generic casual gamers just pveing mobs not trying to find bugs, exploits, glitches, overpowrered synching of abilities/classes, etc filming their way to some type of "e glory" because some idiot dev picked their email address and gave them a key.
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Feb 27 2012 10:19am
1 million beta sign ups for GW2.

Hopefully they pass out keys by people who signed up under their guild tags via other games.
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Feb 27 2012 10:31am
Quote (steezinNA @ Feb 27 2012 12:17pm)
There is no such thing as "rewarding combat".


Stopped reading there.
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Feb 27 2012 10:33am
Quote (gateguy @ Feb 27 2012 09:31am)
Stopped reading there.


TL;DR, welcome to mmos newb.
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Feb 27 2012 10:41am
Quote (steezinNA @ Feb 27 2012 12:33pm)
TL;DR, welcome to mmos newb.


After reading your entire previous post, I realize you are a dumbass who does not understand the meaning of the term "rewarding combat."

I'm not talking about gear. Or looks. Or pets. Or mounts. Or loot. Or any of that other "fluff" bullshit. As I said before, a good RPG has rewarding combat. A bad rpg has fluff. You just listed every element of a bad rpg in a single post. Clearly you have never played a good rpg.

This post was edited by gateguy on Feb 27 2012 10:46am
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Feb 27 2012 11:22am
Quote (steezinNA @ 27 Feb 2012 17:17)
There is no such thing as "rewarding combat". The reward is the fat loot. And to say that a bad rpg makes you keep playing just to get better loot shows me you're about as casual of a gamer as they come.

Who cares what the enemies look like? They are going to respawn with the same damn pixels in 30 seconds anyways.

The problem these days is these so called "gamers" want fluff more than they want the actual game to be fun and lasting with content and abilities and dungeons that work. Do you know why most of these games fail? Its because the average (Casual Gamer) wants completely irrelevant things like new armor skins, pets to follow that do nothing, more customizable character models (sorry but when im stabbing you in the face with my sword im not gonna say "oh wow look at those sweet green eyes this guy has").

Which is also why I think GW2 will be a total fail. The amount of random, terrible, casual, super casual gamers they allowed to just randomly sign up for a closed beta via facebook is atrocious. 315k (# of people who LIKE GW2 on FB alone) likely signed up for the gw2 beta. Of those, im sure MAYBE 10000 of those people are actual serious gamers who know what it takes for a game to be successful at release and know how to actually beta a game. There will be 1000's of people betaing gw2 just to "play it" rather than make sure the game comes out working with minimal exploitive bugs, abilities, etc.

Watching most of these tera videos its likely the game will trend toward the same fail release as most games. Generic casual gamers just pveing mobs not trying to find bugs, exploits, glitches, overpowrered synching of abilities/classes, etc filming their way to some type of "e glory" because some idiot dev picked their email address and gave them a key.


you know arenanet have hundreds of people testing the game since before december.

it's not only these casual noobs you talk of.

the game is really polished atm, it's been tested by the press and they loved what they saw.

dont be worried, the game will be superb ^^


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