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Jul 8 2013 03:28pm
so ive solo'd at least 40 cube gods where is my cdirk for my obvious skill......
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Jul 8 2013 03:44pm
uts from events are still quite rare

lets say dungeons uts have a drop rate of 1 % (assumed figure), than event uts rather have a chance of 0.1 % to drop
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Jul 8 2013 04:06pm
Quote (darki99 @ Jul 8 2013 04:44pm)
uts from events are still quite rare

lets say dungeons uts have a drop rate of 1 % (assumed figure), than event uts rather have a chance of 0.1 % to drop


you didnt get the point.... the reason UTs are soulbound is for pure skill and the sense of achievement, but in the sense of "achievement" its still luck not skill.
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Jul 8 2013 07:47pm
40 cube gods is nothing...
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Jul 8 2013 07:48pm
Quote (JoKa @ Jul 8 2013 06:47pm)
40 cube gods is nothing...


^ ye
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Jul 9 2013 02:13am
yet some1 do 1 cube and gets dirk,clearly he is superior playaaaaa
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Jul 9 2013 04:00am
The point isn't about how easy it is to get UT items.

The point is staying alive with them.

If you're constantly spoon fed UT items, then the idea of them having inherent value is diminished.

Who cares if I died with that UT item. I'll just solo 40 more cube gods and get a few more!

Furthermore, injecting realm with additional "easy to acquire" UT items hurts the game overall as an ever increasing steam roll crowd with the best items in the game pulverize everything to mush in 2 seconds.
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Jul 9 2013 09:11am
Quote (piddywiffle @ Jul 9 2013 05:00am)
The point isn't about how easy it is to get UT items.

The point is staying alive with them.

If you're constantly spoon fed UT items, then the idea of them having inherent value is diminished.

Who cares if I died with that UT item.  I'll just solo 40 more cube gods and get a few more!

Furthermore, injecting realm with additional "easy to acquire" UT items hurts the game overall as an ever increasing steam roll crowd with the best items in the game pulverize everything to mush in 2 seconds.


well their "achievement" isnt achievement its luck and they are mental if they call it an achievement
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Jul 9 2013 09:25am
Quote (blake37 @ Jul 9 2013 03:11pm)
well their "achievement" isnt achievement its luck and they are mental if they call it an achievement


Well, they obviously can't but they surely went a step further then what it was before.
In the long run someone who can kill 100 cube gods is more likely to get a Cdirk then a Newbie player who kills 1 per week.
AND even then if the Newbie player got lucky and got the cdirk, he will die with it and probably won't see another one that soon.
As oposed to a "Skillfull" player who is less likely to die with a Cdirk and even if he does die, its as simple as killing more cube gods.

This post was edited by alexmourao on Jul 9 2013 09:26am
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Jul 9 2013 12:56pm
I really didnt even enjoy the cdirk all too much ¯\_(ツ)_/¯
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